Windows (64-bit)
Itch.io (Please download from here first if possible!)
Linux (Untested: May Not Work Properly)
I cannot currently test Linux builds, I provide what I can though.
Itch.io (Please download from here first if possible!)
OSX (Untested: May Not Work Properly)
I cannot test OSX builds, I provide what I can though.
Itch.io (Please download from here first if possible!)
Android
Itch.io (Please download from here first if possible!)
Web
Newgrounds (Please rate!)
EDIT: EVERYTHINGS UP BEFORE THE NEW YEAR! WHOOOO! HAPPY NEW YEAR EVERYONE!
FINALLY, I'm doing the public release properly, all platforms, WebGL and all. As of writing it's just windows but I'll be making builds (and probably still fixing stuff) all day today. So keep track of this post for your platform! I may stream today, I'm not sure, I'm exhausted and I'll explain in a bit. But if you see this post, click here to see if I'm streaming.
Originally I wanted to have this released the day Our Apartment page came out on steam but sadly I couldn't get the URL in time. So I figured I'd spend the down time adding some content. That was a bit of a mistake in terms of time. Cause the past week I've had a hell of a time getting this release out. Just problem after spontaneous problem. At first it was a rendering glitch that I lost a day to, and then issues with the saving system breaking a bunch of things. Otherwise it would have just been my usual nitpicks and fixes (Found a big one while typing this post ffs).
But I think things are more or less fine now, and I'm ready to start doing the actual builds like 4 days later than I planned lol.
Also you might notice the build number jumped from 20 to 22, 21 was a preliminary release fixing some issues and I think I forgot to actually post that anywhere but on the discord supporter channel (If you don't have access to the supporter channel please let me know). Sorry about that. This build is so different from that one I decided to up the number again. 21 might have been the public release if I didn't get so ambitious.
There's actually quite a lot new for this build! Mostly dialogue focused! Keep in mind this includes none of the environment updates I've been working on, this is a branch of the last build release instead. The environment stuff still needs a lot of work to be functional even though it looks good currently.
I've had such a freakish week of discovering issues there could still be something critical I haven't seen yet. If you see something thats especially a big deal please let me know. There is a few notes...
Like I said I'll be working on the rest of the builds, then I'll be back on environment stuff again (probably after a break). I don't have anything else to talk about until thats done or close to it.
The only thing I really have to do is the "driving in car" scene, but thats it. The "Out in Town" scene is option and I can do that further down the line or just over time. Cause besides story stuff I wanna add more outfit content asap.
I also really want to finish Alex to prepare for the side project...
That may come after February but we'll see.
Oh an one final thing is URP 10 now has proper support for SSAO, so that update may come as well depending on when Unity 2020.3 LTS launches. That would allow for a major visual improvement cause right now SSAO is muted else you would see polys on Naomi and I would prefer the effect be a lot smoother.
I know I've been very low key for a while, but now I'm trying to push for more awareness now! So if you enjoy Our Apartment please share it around!
~sacb0y
Momoiro Software
2021-01-19 15:57:13 +0000 UTCBadBuccaneer
2021-01-19 15:34:48 +0000 UTCMomoiro Software
2020-12-31 15:55:39 +0000 UTCMomoiro Software
2020-12-31 14:38:41 +0000 UTCBigDaddyG0blin
2020-12-31 14:24:25 +0000 UTC