i've been experimenting the scripts and shaders for this mod for over a month, and i'm glad i can finally present this to you.
The length of animation is 2min 34s, 3700 frames in total. If this animation is exported as a commonly seen frame-by-frame mod, it would take over 10GB of your disk usage. But, thanks to SilentNightSound‘s idea of armature animation, this mod is compressed down to 100MB. Moreover, it is optimized in some more aspects:
- No lagging in the first play.
- Smooth transition between frames.
- Constant animation speed irrelevant to game FPS.
This mod makes addition to "Tasseled Lantern: Deck the Street", whose blueprint can be brought from Tubby.
Press "]" to jump to the final part of animation. Alt+p to pause.
Known issue: If you have 2 or more lanterns in the view, only one of them can be shown. You can fix it by replacing the "drawindex" to "drawindexedinstanced" in the ini. However, Ganyu will disappear when you only have 1 lantern in the view if you apply the fix.
Tasseled Lantern - Ganyu's Punishment
Kess Wage
2025-06-08 23:46:37 +0000 UTC代家的鸽子
2025-05-21 18:14:12 +0000 UTC