We started doing an event in the Alchemist's shop. It's a simple idea and not too big a quest, but it requires so many switches that it becomes clear that this engine is not friendly to this kind of quests. The switches can't be grouped by events, so it's easy to get confused it this long list and make a mistake. We came up with the names D3 or Q2, to somehow group them and distinguish them from each other:
"D3 got a flower",
"D3 Talked to the seller",
D3 - means day 3 :)
We already have nightmares about this switches O_O Need to come up with another approach.
thswherizat
2018-08-05 23:35:48 +0000 UTCEraHunterTeam
2018-07-04 21:21:59 +0000 UTCKoKo
2018-07-04 12:07:19 +0000 UTC