I don't often do content for DMs, but I've been doing a lot of research into sieges lately and it made me realise how lackluster the rules for them are in D&D. It's strange because, while WOTC went to great lengths in the DMG to inform us how much damage a cannon or a trebuchet might do and how they function in the game, they never bothered to tell us the stats of a stone wall, making those siege weapons completely redundant. In fact, in the Objects section of the DMG, we are explicitly told that stone walls don't even follow the rules presented in that section because they would have damage thresholds. So I did what WOTC never had the courage to do: I came up with stats for stone walls...
...and a few other things as well.
The first page of this large, very wordy document has more siege weapons to expand upon those in the DMG, including some basic ones like a simple basket of rocks and more niche ones like the Great Bombard (the same type of cannon that the Ottomans used to conquer Constantinople). The second page has stats for various structural defenses like doors, walls and towers, so that you can keep track of the damage that is being dealt to parts of a building like a castle. The third page has different kinds of ammunition that you can load into siege weapons to make them do different things like frightening creatures or setting them on fire.
Like always, you can grab the PDF version of this and my other stuff on the dropbox. Sorry that content has become more irregular, like I mentioned in my last post I've actually just nabbed a job after a very long time searching which has really eaten into the amount of free time I have to work on content for you guys. I really appreciate those of you that are still sticking by me ❤️