Here's another batch of playable monster races! You can find part 1 here. This time around, we have the half-troll. Since giving players an option to play as a troll would be unbelievably broken, I instead opted for making it a mixed-heritage race so that I could nerf the creature’s regenerative abilities and still have it be lore friendly. I've also included 2 monsters from Volo's Guide to Monsters. Converting the firenewt was easy as a dream, and the race is very balanced- the tlincalli is another story, however. I had a lot of grief with the tlincalli (I now understand why Wizards had such a hard time balancing the centaur race for Ravinca), and in the end, I had to settle for making the race extremely powerful at early levels, in hopes that at later levels it will be limited by the restrictions of its Natural Armour trait. The high quality PDF versions of both parts of this series are available on the patron dropbox.