XaiJu
MiscreatedReality
MiscreatedReality

patreon


The snowball effect!

Last months, I've been spending quite a lot of time in the balance and muscle animation areas. Lately I've been working hard to be able to update almost all major plugins. 

First, I'm preparing a quite large update in the rope area - It will be possible to create really interesting templates with the tangled lifters. That's also a reason I needed subfolder structures for the Template loading to be able to provide you with more content!

UI Updates are probably always welcome. World UI option should be available in both VR and desktop. I've been experimenting with multiple columns as well.

As usual, as it's really fun to work with the muscle animations, you can expect some updates here as well, like finger and jaw muscles etc. Those will be supported for animation in the also updated ReAnimator. I also have a couple of interesting muscle-surprises for you! This will be revealed in an upcoming video promotion!

I have now made so much muscle-animations and poses. The tricky part here is to organize the library. Again, this will be easier when it's possible to put everything into subfolder structures.

As you voted for more Balance updates, I also wanted to give you something interesting - The self balancing auto-step-feature! I've been working on this for some time now and it was trickier than expected but I want this to be perfect! It's actually much more versatile than the walking feature! I will release this as soon as it's stable enough!

Please give me more hints and information about what I forgot. At the moment, I have some extra time to spend!

It's interesting what actually can be simulated in the virtual world! Please make us keep the world safer by spending our time there, right?

/Miscreatality

The snowball effect! The snowball effect! The snowball effect! The snowball effect! The snowball effect! The snowball effect! The snowball effect! The snowball effect! The snowball effect!

Comments

Walton, I really appreciate honest feedback like this! From my perspective, I made balance almost two years ago as a concept. I actually didn't expect that much of interest but VAM and most sex-simulators is really lacking in creating a life-like experience with the actors and plugin like this makes it easier to create walking, standing and also more challenging poses. Today you probably need pre-recorded mocap-solutions for everything? In my world, it would like a character to behave like a real character in every situation. Why did I create the auto-step feature? I love to possess a character, like in my first reanimator youtube video. I applied the balance plugin on the possessed character, then it became obvious that the feet must follow my moves. That's why I needed to think in reverse. It's actually the feet that compensates and keep the balance.

I still would like just ONE person to explain to me what they use "Balance" for, and why they need it? I'm really struggling here to understand it's value in this environment. It's a plug in for VAM for S&M purposes. It's not MikuMiku dance. It doesn't even have a timeline for animation. I see demos of figures jerking around in wild dance movements. Who needs this??? I want to know why anyone would vote for this. Does this come down to most of the people who use this plugin being too embarrassed to admit they use it? I'm not afraid to admit this is solely for masturbation. The women in my life annoy the crap out of me and it feels nice to virtually throttle them. It certainly saves on assault charges. And I'm WAY too cheap and afraid of diseases to either go find a woman who's actually into this stuff, or pay a hooker to do it for me. I don't think I'd even want a woman in my life that's into it. Can't have a freak as the mother of my babies, too WEIRD! It just makes good sense to keep your fetishes out of real-life. So how about at least one or two people here MAN UP (women up?) and admit they want to see more SEX in a sex plugin?? Freaky, wild, unholy, nasty stuff! The kinda thing you don't want your momma to find out about. This isn't a gymnastics simulator.

Walton Sharon

Add hands in VAM (Not the default spheres) and you should be able to see the UI on your left wrist (default position) - If not, please send me a PM and we'll have to investigate it further.

Is there something I have to do to have the UI show up in VR ? It works fine in desktop mode but in VR I don't see the UI.

Hexx2525

Thanks for great feedback! It's a bit of a challenge to select the proper balancing action based on the interaction but I will keep on to improve it. I want the actor to behave just as a real life person! If you hold up one foot, and the rule is to not put it down, then you can jump into a new balanced position with the grounded foot, or maybe swing with your arms.

Thanks! I will try to improve it further based on the feedback from you guys!

These updates look awesome! In terms of improvements, I think what I really want to see (aside from auto-step) is being able to move one foot off the ground when the Balance plugin is active, rather than have both of them grounded

These muscle animations are amazing. It looks like you have got all the building blocks to put together a truly interactive experience. With a bit of triggering and some sound integration, the perfect lifelike response seems to be within grasp.

Marius the Hun

Sure! I can post some raw material, with just random animations and poses if you want? Did you find the reanimator plugin useful as well? Please let me know what you want me to improve!

muscle-animations and poses cant wait

Clayfacer


More Creators