Hey everyone!
I will save the "it's been quite a while" and get right to it.
First, a few words to the game that is in development.
A good portion of my time in the past weeks was still spent on the game concept I have, although after countless hours and hundreds of retries to structure it dynamically, I have to admit that I might have bitten of more than I can chew.
I begin to realize now why games like Fallout only have 7 main stats and why story driven games often on...
2022-10-30 20:09:33 +0000 UTC
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Hey everyone,
so, as I was saying I am probably at a stage where I am willing to share a little more about the status.
I had an uncreative Sunday, but I didn't want to completely waste it, so instead of writing passages I just sat here finishing/changing(for those I didn't like too much) some of the characters as well as doing the Pixel Art.
So if anyone planned on giving me a hand with it I think it's fair for me to announce I am done.
There is only a single one I curren...
2022-08-28 20:53:00 +0000 UTC
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Hey everyone,
another update from my side.
We are finally getting places, currently I am putting every minute I have into this project, but it just is so darn huge.
I realize that I am going absolute bonkers and overboard, but I am in too deep to go back or only do it partially.
I finally want to share some more detail with you though.
Almost everyone wanted to have more details, though the majority said files are not necessary.
Frankly speaking, when I opened th...
2022-08-24 15:39:46 +0000 UTC
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Hey everyone,
it's been an awful long time since I last posted and I apologize for that.
Some of you might have thought that I was gone for good, but as I promised even if I decide to stop this adventure I would at the very least give a few months of heads-up.
The reason for my absence was mostly due to my stubbornness and unwillingness to give up what I was/am working at.
I didn't want to deal with updates and having to give feedback on numerous setbacks I had with my new p...
2022-07-31 12:44:01 +0000 UTC
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Hey cat pack,
as announced in the last post for "Unforeseen consequences CYOA v0.41" I wanted to give a general update as well.
For about a year now I have teased/foreshadowed a little that I am working on something else, since my original goal was always to create a game and not just a story (like Unforeseen consequences is at the moment).
I have worked on this goal as much as possible with the time I have available and I think I have come quite a way.
The reason I want ...
2022-05-20 14:19:52 +0000 UTC
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Hey cat pack,
Update, version had broken images for the old path, sorry about that.
Here the link for the new version.
Here the link for just the html if you already downloaded the zip.
Sorry for the delay, I said I was going to release last week ...
2022-05-11 05:33:15 +0000 UTC
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Hey cat pack,
it's been some time again and I think I am due for some update.
I have made some progress and am planning to release a new version of "Unforeseen consequences" soon.
From the time I spent on it there should be more than enough content already, but I have to admit I got sidetracked in some jacascript stuff again which cost me an immense amount of time.
That being sad the UI got some overhaul which I hope everyone will like.
While I added some effects (whic...
2022-04-10 18:40:09 +0000 UTC
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Hello cat pack!
Time flies as always and I feel like the world moves faster than ever.
A lot is happening all around and I wanted to capture some thoughts.
First off, I hope everyone is safe... the situation in the Ukraine is bothersome and dependent on where you live it can have tremendous impact.
I would see myself as partially affected, though luckily I am not dreadfully close to the warzone.
While ukrainians of course are the biggest victim, there ...
2022-03-06 19:21:20 +0000 UTC
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Hey cat pack,
I felt it is time for an update from my side (settle in this is a bit of a long one).
You can scroll to the very end if it is too much and you want to skip the build up.
While I am still busy with moving and different other tasks, I wanted to announce something which I started and foreshadowed last year and now want to talk about a little.
About a full year ago I started this adventure in content creating, without any knowledge of coding, video editing, stor...
2022-02-07 23:37:19 +0000 UTC
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Hey everyone!
Hope you had a good start to the new year.
As promised here is a new release for Unforeseen consequences.
I had to spent more time than I am happy with on the new walkthrough system which takes over the previous versions history from her on, marking up everything correctly (hopefully) was a bit of a workout.
Generally I wouldn't have released yet, since there are some parts I would have like to progress (more) before doing so, but I didn't want to go back on my...
2022-01-02 19:05:49 +0000 UTC
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Hey cat pack!
Still working on the last bits of the new release as tirelessly as possible. Unfortunatly even reinstalling windows, changing some parts etc didn't fully fix my PC problems, I still get random crashes and therefore contacted the retailer + got even more spare parts (pending shipment, because of ship shortages and christmas).
Anyway, release will happen next week, since this weekend christmas will keep me busy.
In the meantime I am happy that Doctors Without Bor...
2021-12-22 19:35:08 +0000 UTC
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Hey cat pack,
Sorry for the lack of updates and content...
I was (or am) having PC issues, some of which I created myself in an attempt to fixing it.
My PC kept crashing and I didn't have my login information for any of this stuff on any other device. Paired with a still ongoing lockdown in my country I wasn't able to procure anything or any help in a timely fashion, which means I had to refrain from doing anything else.
Even trying to make a post or retrieve the password...
2021-12-05 15:21:20 +0000 UTC
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Hey cat pack,
it's again been way longer than I would have liked.
Time flies and winter/christmas is approaching which also brings tons of other social obligations for me.
My current goal is to bring one more big update for Unforeseen consequences this year and then there is something else I have in mind which will be patreon only initially.
I really hope I can get time in for that I have planned, will do my best.
In the meantime:
I progressed some storypaths , t...
2021-10-10 20:43:39 +0000 UTC
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Hey cat pack.
I felt like giving a short update since it has been a while.
I received some feedback via the ingame included feedback form and tackled the 3 issues I received most ofen:
1. Walkthrough.
It took me (way) longer than I want to admit (at least 10 hours) but I marked every storypassage with the associated paths.
At the start of the game there now is the option to choose "I want the walk-through list"
I will also include it to be toggled during gameplay...
2021-09-19 18:48:21 +0000 UTC
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Hey my kitty cats,
quick update just for documentation.
I played around a little with contact forms and found a good one to receive feedback.
There are some people contributing and helping me with bugs and typos, which I value VERY much. I think the form makes it easier for everyone who wants to help to iron these out and it certainly will help me to find passages and keep track.
Have a nice week everyone!
2021-08-24 19:18:47 +0000 UTC
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Hey cat pack,
I feel like I am ready to release the new version (like explained previously I could write on indefinitely, so I have to choose a point in time to release sooner or later).
In the current versions shortcut at the start I included the link to the most relevant path expansion,
I know I did some work here and there on other paths, but honestly I can't even remember since it has been so long and I wouldn't want to shortcut link to any little change anyway.
2021-08-22 18:38:46 +0000 UTC
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Hey cat pack,
short update from my side.
Currently I aim to write 5-10 pages a day and I mostly succeed in doing that.
The additions are almost in a state that make satisfied enough to release a new version.
In the meantime I am thinking about a new poll.
With every part I write it feels like I want to add more before I release, to the point that I almost want to write EVERYTHING before I put it out there.
So I am currently wondering if it is better to gravita...
2021-08-15 19:19:58 +0000 UTC
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Hey cat pack,
I realized it has been some time since I gave an update.
Time flies (as it always does) and so I wanted to give a sign of life.
As with the last update I gave up on counting pages, it has to be at least 100, maybe 200? Who knows.
The only thing I try to keep track off is paths I add to so I dont forget to set entry points for those who have already played previous versions (and help them know what is new).
Even though it would be enough content to r...
2021-07-27 01:08:21 +0000 UTC
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Good news and bad news.
Bad news first:
I was sick pretty much since last release and am only now recovering... so there was no progress made sadly.
Good news:
The big project at work still is done which means this activity will finally find more time once I am fully better (which should be the next few days).
Hope everyone else was/is fine and see you as soon as possible with an update.
2021-07-01 17:36:17 +0000 UTC
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Hello cat pack,
It has been too long since I released a version... sorry about that.
Generally I would like to wait even long, but I figured there will always be the point of "I want this section to be done as well"...
So I removed some spare parts from the ends and therefor release v0.30.
One mention first up:
There is a hidden folder where I put the first secret, all subsequent secrets will land in there.
I don't know much about windows s...
2021-06-19 18:56:21 +0000 UTC
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Hello my cats,
quick and last update before the next release.
By now I have truly given up counting pages I added, it has to be over 100.
There is one last section/path I want to finish and then I will finally release a new version.
Sorry it took so long this time, but I think it is worth it.
Depending on how it feels when I release it I think I will always release in this size.
I just have the feeling that there is some true content added at thi...
2021-06-12 19:56:41 +0000 UTC
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Hello dear cat pack.
I felt it is time for a status update.
The last couple of days I have found some time to work on the CYOA again.
So there is one good news and one maybe bad news:
Good news:
I have finished a lot of pages, I am not really sure how many, it's kinda hard to count them since I intertwined the different paths by using the same twine sections and differentiate between them with if statements.
Since this produced up to,  ...
2021-06-06 19:20:51 +0000 UTC
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Hey cat pack,
Short post this week.
I tried my best to create enough content and finally publish again.
A few weeks to go until I can hopefully ramp up output a bit... right now I am really beat.
I hope the content turned out well anyway, I did what I could with the time I had.
Unfortunatly the event skipping I added for quality of life wasn't implemented for all tranformation events, but since I can't work into the night today I said screw it and realized withou...
2021-05-16 21:02:17 +0000 UTC
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Since the game heavily focuses on gender transformation and domination, I wondered from the start if there should be M/M content before transformation scenes.
Normally I am not into gay visuals, but it feels like the story is missing something when I describe the situation which lead to a character transformation in case of M/M -> M/F.
Also the latest chapter with you being a maid and Andre participating made me wonder if I should add some graphics before your F transformation/...
2021-05-09 18:22:43 +0000 UTC
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Hey cat pack,
short update from my side.
Things are as busy as expected at the moment, I managed to get at least some work in.
Today is a double post day as I want the opinion on another topic, so hopefully you will have time to participate.
This weekend I finished 11 pages, personally I am pretty happy with them.
There are 2 reasons why I won't release them:
1. As per poll a release should be twice the size.
2. It is, again, a p...
2021-05-09 18:13:21 +0000 UTC
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Hello cat pack!
Thanks again to everyone who participated in the polls.
It's always easier to work on something when you have a clearer direction.
To summarize both poll outcomes:
CYOA > Game (at the moment.
Everyone wants fairly big releases, with one to a few paths done / a good amount of pages.
This time I wrote what I would call the "bare minimum" to reach this condition.
The reason for it is quite simple -> I had to go...
2021-04-18 21:32:39 +0000 UTC
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Hey cat pack.
Thanks for all the participation on my last poll!
The result was pretty decisive with 8x CYOA and 2x Game.
This actually plays into my cards until summer, since the CYOA can be worked on during downtimes, so I am happy you enjoy the CYOA!
Since I am personally a big fan of Goo-Manji (which is also a game on https://tfgames.site, recommend you check it out too if you already haven't) I actually w...
2021-04-11 20:48:06 +0000 UTC
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Hey guys,
I wanted to try and capture the current state of how you feel about the two different Dev routes between CYOA and Game.
Just to give this some background and perspective:
The Game means lots of coding, but will eventually spiral into "more content" (each new piece means more of an exponential growth, with enough pieces and the random elements you could encounter x results).
The CYOA is very linear and has no such potential, what it can do though, is add tons ...
2021-04-08 06:46:19 +0000 UTC
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I finally have the game in a state that I am ready to release it.
Well let's call it half ready.
I would have loved to have a couple more days to work on it before putting it out there but unfortunatly my time for the next couple of weeks (at least until June) ran out... and I did want to release a preliminary version before I have to lay low for some time.
I made some decent progress and think we are heading in the right direction.
The choice to move away from the CYO...
2021-04-04 20:53:01 +0000 UTC
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Hello Catpack.
Short announcement from my side.
Despite the silence I have invested tons (TONS) of time in this project.
The current stage is as follows:
Split Developement for 2 projects
I think I stated this in the past, but Unforeseen Consequences was more of a learning ground for me, since I am totally new to HTML/CSS/Javascript.
The progress I made in the past month is very satisfying. I managed to understand most if not all of the basics ...
2021-03-26 22:29:40 +0000 UTC
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