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Herol shader setup wip + news

Hey everyone, it's wip time !

About Herol

I've recorded a small video to show you all the new shader setup. I've noticed in few maps Herol's shadow could look off so i've remade the shader settings with a more cell shaded light as well as very small rim light. It should now look great even on darker maps ! I've learn few things about lighting setup on shaders along the way too.

You can expect a toggle video soon !

Some News

Herol 1.1 took longer than I thought it would, even if I was posting regular update on the situation on Discord I still would like to share the reasons with you here in case you missed it.

Sadly I was experiencing some randoms crashes with unity and it got to the point were I couldn't working anymore despite actively trying to fix it. It got to the point were my pc was almost unusable, until it couldn't even boot anymore. The more issues I was fixing, more new ones were appearing.

Though, thanks to an amazing friend who spend hours helping me and guiding me, I've spotted all the issues I had and I now know how to fix it.
Thanks to all your  support, I'm able to replace all damaged parts on my PC. I know I'm saying this a lot, but thank you all for your support, for allowing me to keep creating, and for being such an amazing community. I wouldn't be able to fix my pc and to get back to creating without all of you.

Stay safe and make sure to drink enough water !


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