Hey, everybody!
I tried to find the best solution in optimizing the starting location.
In the game there will be many worlds in which you can hunt, trade or live. But at the initial stage your home will be an island on Pandora. I want the island does not look deserted, but at the same time did not eat up all the resources of your computer. It's not an easy task, but I think I've achieved an optimal solution to this problem.
At this point I hope I have managed to get the project to run well on most video cards without major problems.

The area of the island is optimal for a settlement of local aborigines, live and breed the fauna of the island and that you can build your own village. In the future, you can build your settlements in other worlds if you don't like this one, the starting one.

But the one thing I am certain of is the need to create rideable animals. To make traveling through the worlds more comfortable and faster :)
If you make the location as comfortable as possible, you will have to spend a lot of time to walk it. Small locations are not interesting for traveling. I think the ideal solution would be to train wild animals or train slaves to make them means of transportation.

For example, wild animals can be trained and used for farming, crafting, transportation, and more... ;)
In any case, it must be done.
At this point, I'm comfortable with optimizing the world and will now move on to creating clothing and character textures.
I'll talk about that later, in another post.
Hope you are in a good mood and your week was as productive as possible.
See you soon!
PANDORIUM
2023-09-28 22:02:57 +0000 UTCPANDORIUM
2023-09-26 14:41:23 +0000 UTCRagnarök
2023-09-26 08:01:03 +0000 UTCPANDORIUM
2023-09-26 02:49:52 +0000 UTCJason Muller
2023-09-26 01:58:25 +0000 UTC