XaiJu
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New Demo Version 0.5.9 (MOD Support and Bug Fixes)

(MOD Support and Bug Fixes)

I will describe the MOD creation method in a new article!

I have changed the character's standing illustration! Makeup has been added to reflect the changes in the corruption level!

Fixed many minor issues.

Enhanced the content related to MOD support.

Fixed the CG display bug in Chapter 1 defeat scenes.

Fixed the excessive chest compression issue while running.

Fixed the hair deformation issue when falling.

Optimized the game's resource usage.

New Demo Version 0.5.9 (MOD Support and Bug Fixes)

Comments

I can't enter the game. When I click to enter the game, there is only a white screen.

Salt ๆๆๆ

Bug in latest version, if you get killed by the blood donation/iron maiden rape scene you remain in that scene even with the end game scene.

Omo

I love the new update to the snail hentai scene (The one that swallows you) with the Xray tag being present now) I hope we get more internal views like that. Keep up the good work!

The Nekavandre

Thanks for the fresh update! And it will be interesting to see what other costumes and the like others come up with as mods :D Below I've got a batch of Bugs from the latest release(s) Hope they're helpful, but if you don't want this content posted to the Patreon please just let me know and i won't bother in the future. :) Thornsin Bugs. 0.5.8 Combo Counter does not increase when hitting snails Skelital Umbrella Tips Say they increase attack, but attack stat and dmg does not visibly increase. Rusty Brass Umbrella Tips Say they increase attack, but attack stat and dmg does not visibly increase. Artenis Umbrella Tip Say they increase attack, but attack stat and dmg does not visibly increase. Can not pick up coins if they drop on the zone exit border. Blood Donation Shrine(iron maiden) - Audio Cue runs from center of adjacent rooms if used completly and it is already occupied. (Last seen in .8 version, I haven't retested in .9) Lingirea Skandhas - Description in english cut off in the shop, hiding the penalty of wearing it. (I am playing at 1440 resolution, unaware if this effects how much text is cut off) Multiple other item description text in english is Cut off when viewed from the inventory. If being raped by miner zombie and there are foreground elements obstructing the camera, shoe effects show through the obstruction. Gamepad bugs. There is no 'Use Item'((q)) on xbox Style gamepads. No 'Fast read'((ctrl)) on xbox style Gamepad. Merchant first encounter, no way to move 'hand' so if it moves off breasts, have to use the mouse instead. Possibly Change key prompts to 'jump' 'attack' 'magic' 'walk' rather then the keyboard letters so that it doesn't matter if user is using keyboard or Gamepad? Balence Suggestions. (( Feel free to ignore these if you want to stick to you're own creative vision, these are just thoughts I've come up with while playing. )) Blood donation shrine - perhaps make the Cost of all nodes be the same(Such as setting to a randomvalue when player enters room.) , rather then each individual node being randomized each time so player can make an informed decision if they want to try and complete it. When encountering the shrine in world 4, it can be to expensive to complete even if you have full health and have gained some max health along the way. Tarot Card Trap - Current implementation is a very good starting point, as it is supposed to be a 'trap' and it is quite easy to avoid being caught perhaps add an ongoing penalty to each card? for example Having the 'Maid' Card causes a penalty when aroudn canine monsters, Such as entering Ostreus when canine monsters are in the room, taking more 'evil' damage when raped by canine monsters, or perhaps having higher fertility with canine monsters. And thematicly similar 'penalties' for otehr tarot cards in the future. Healing in general - I feel the healing gained doesn't scale as your health pool does, as there are numerous ways to increase max health but fewer ways to heal, the Healing orbs dropped by chests and monsters is a bit to random. some runs it's overly plentiful, others you receive very few. Possibly change the Heal effect of sleeping and the between level well to 50% of current max health pool instead of a fixed value?

Telanda Softpaw

모자이크 원래있나요?

켠 우

Need a gallery to enjoy all H and defeat scenes,plz.

Ji Yebo

I hope the it will not end as "mod"-game entirely. But its a great feature. As I said, you have here a gem, you could make an game here without a true end, with unlimited content here. (also money wise)

Phalan

one run lasts about 40 minutes for me but has a great gameplay loop

betty

How long is this game?

所 李


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