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FET v1.1.3b - bughunt

Some new links for the latest bughunt. This build fixes the softlock bug which a lot of you experienced during day 2 of the Glacier Spirits Festival. Other than that it's pretty much the same as v1.1.3a since this one took me forever to figure out. And I doubt I would've done so without some of you sending me your save file, thanks! This bug was driving me nuts. It's a retroactive fix so you should be able to just load the save of a where you were stuck and keep on playing.

For other details on this build see the post called "FET v1.1.3a - bughunt" which I posted yesterday.

LINKS BELOW!


FET v1.1.3b - PC version

FET v1.1.3b - Mac version

FET v1.1.3b - Android version

Comments

Thanks for attempting to recreate it! I finally managed to figure it out for myself. Or rather, I'm 99% certain I found the problem since it perfectly overlaps with all the different feedback I have gotten. Here's hoping I can now finally start working on the other minor ones and graphical glitches : )

MITY

Thanks for all the hard work though! As a fellow programmer I know all to well how terrible bugs can be haha.

TheWay

I'm sorry didn't keep a save of that attempt. I tried again to see if I could get into that state on day2 but its all working now for me

TheWay

Ah! I think I found the problem at last! It was a nasty one which could reset an important variable without any extra checks. In fact the fix for the earlier bug was just me fighting the symptom without taking away the original cause, but because of your description(the fact Korra's crutches talk repeats) I can probably fix this the right way!

MITY

Thanks for the feedback NIB, in theory you should be able to get to the third evening, right before you leave. Katara will stay at the compound but there will be a scene with her before you leave. So you're not missing out on much, but it still should be accessible! Hmmmm ... that softlock bug again... I was hoping for smooth sailing after the last one, but apparently not! Think Marty! think!

MITY

Ah! yeah I think I know what cause that and how to fix it. Thanks for letting me know about it!

MITY

Thanks for letting me know. Yeah, I've been constantly running into these continuation bugs even before uploading the first bughunt build! btw. IF you still have a save of where you were stuck because of the softlock I'd love to see it. If you need more info for that please dm me.

MITY

There is a bug when using the Ikki blow up doll at the compound. After you finish, it will call the option menu for Shady girl instead of the option menu for the barracks. It also results in sending you back to the festival when you exit the menu. This is only present for the Ikki option the other blow up dolls work fine.

SleepyFrog

I loaded a save, and did day 2 over again, and it worked this time, not sure what was different other than the order I did things in

TheWay

Yeah I got the same soft-lock (cant pass time) but on the next day now (in camp day time). Seems to be related to korra's training.

TheWay

Continuing from the last update Typos: didn't find any yet. Bugs: 1) If you go back to the water squirt game after some Ferris Wheel Fun with Seka and Desna, She won't be around when you enter the back room, but will appear after you use Kya's mouth. If you choose to coat P'li, you can cum all over what I assume to be Eska's Phantom. 2) Ok, I think I encountered the same softlock for the final day of the festival as well (or that's where the build ended). The day following Eska and Desna going to the festival with you has you repeat the scene with you telling Korra she's ready to stop using the crutches, but you don't get the squatting practice again. You are able to progress with Jinora's "Meditation" with Ikki showing up, but nothing else. after that, you encounter the same softlock with not being able to continue to evening. I assume the final night of the festival has you bringing Katara for some fun (if the patch notes are any indicator), but yeah, it's the same softlock as the previous day, just repeating the conversation we have with Korra, minus "Just the tip". Notes: 1) When you show the twins the water squirt game, I'm surprised they have nothing to say towards what your shooting water at before you start the game. Still, it is nice that Eska wants to join the others. When the softlocks are sorted out, then I'll start another buglist from the start.

Nice Ice Baby


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