Hi everyone! Hope you are doing a-ma-zing!! Kahl here once again to show you the progress on this sequence.
I'm sharing with you some loops of Neil pleasuring himself as well as how the entire sequence looks, both with a rough toon shading and a standard 3D one, so you can compare them. Now we can take a look at how everything looks with full movement! I also included some pictures of the backgrounds, being worked on by our dear Emi, which will be used in this sequence. 🍸
Now, honestly, the animation process in itself was quite fast (yay!) but, since it's our first time doing this workflow, I had to do a lot of back and forth doing other stuff in order to get this result, which included substituting some models, textures, polishing the skeleton, shaders, animation tools, and lots of other technical needs. But fortunately, that shall become less of a problem as we progress with more shots. 👌
So now we're on for Phase 4! We'll be working on the following during this time:
Add some final 3D models for fur and hair. 🪮
Polish some 3D animation and add details like the hair, tail, and ears dragging with the movements. This also includes a more refined and expressive facial animation. 🐴
Animate deformations to some parts. For example, to Neil's penis when he's masturbating. This'll make it look really juicy. 🍆
Clean current outlines and add the inner lineart to give that nice 2D feel. This also includes further work on the shading and lighting for that nice final look. ✒️
We are very excited to finish this phase since at last we'll be able to take a peek at the aesthetic we've been waiting to see for so long.
As always, we are forever so thankful to you all for supporting us during this process. It's been an enormous challenge to make this migration of workflow, but we've been so motivated by your feedback that we feel we can overcome any problem coming our way 💪
Lots of love
-Kahl 🦌💛
AwArdiente
2025-07-12 17:53:09 +0000 UTCAwArdiente
2025-07-12 17:52:41 +0000 UTCvelvetminefield
2025-07-11 22:42:45 +0000 UTCAlan Dolittle
2025-07-11 19:17:56 +0000 UTC