Edgeville version 0.2.02 Release!!
Added 2023-09-22 20:01:17 +0000 UTC
IMPORTANT:
- !!If you want to save from a previous save file, please see the README file included in the release folder.!!
This release is now currently available to all Patreons. This is a way more stable release than the previous test build.
To download, Follow this link to use Itch io
RELEASE NOTES:
Major Features:
- Furniture added (Dexter's House)
- Model Update (Dexter's House)
- Character Model Updated (Dexter's Mom)
- Character Storyline Added (Dexter's Mom)
- HScene 1 Added (Dexter's Mom)
- HScene 2 Added (Dexter's Mom)
- Graphics Update (Shadows, Lighting)
- Day/Night Cycle Mechanic Added
- Time / Schedule Mechanic Added
- Sleeping Mechanic Added
- Expanded Neighborhood Environment
- AI Improvements (Dexter's Mom)
- Trees Added (Environment Update)
- Roads Retextured (Environment Update)
- New Targeting System
- New VN Mechanics
Major Bug Fixes:
- Dexters Mom's Hat, Sunglasses, earrings and Watering missing materials
- Dexter's Mom's Eyes have a lazy look when you talk to her
- HUD disappears when you talk to NPCs
- Day/Night Cycle not restarting after certain parameters
- DayNightController crashes the game in Dexter's Lab
- The game logic breaks when You are able to pick up a fuse from the lab, leave and come back
- The game logic breaks when you attempt to finish the Glass requirements, but leave the lab before doing so
- JobSpawner was throwing a null reference in Helen's 1002 and 1003 HScenes, causing the HScenes to stop working
- While Helen goes to the park, if you go inside, and come out - the game logic breaks
- While Helen goes to the the back of the house, if you go inside, and come out - the game logic breaks
- Game logic breaks if player goes inside Dexter's House before Dexter's Mom makes it indoors