Yes, I have changed the navigation. Although I previously said that arrows brought more realistic movement around the house, they just got out of control. The issue is that when I started to add more images and a new location around the house, controlling those arrows became impossible. One way would be to adjust them manually for each image, which is a terrible approach. An alternative would be the creation of a complicated object or function that would manage this. However, this would be a nightmare to implement. Another option would be to create highlight areas, but these would still require specific locations. So, the old method allows for very simple code that enables navigation and is universal for any new image or location.
Furthermore, to keep the screen clutter-free, it is going to be a mouse area. This means the window will pop up only when you move your cursor to the bottom of the screen. To put it briefly, it is easy and simple, and it will appear on the screen only when you want it to.
Version 0.15 will not contain new content, unfortunately. It will have only a few additional images of Ala and Tasha around the house. And it add a new location kitchen for now. You will see also Tasha working in the house. Just a few images but I think they are needed. Having accomplished this, I can now focus entirely on creating new scenes. Cheers!
PS. It should be ready before Sunday