VNGE patch for v40.1
Added 2022-11-23 15:09:53 +0000 UTCI plan to release this to Keitaro before v40, but sorry I am lated. So, this patch pack are for v40.1 now.
To install this patch, update to VNGE 40.1 first!! Then overwrite files in bepinex/plugins/console/lib.
There are a lots of things in this patch, not only bug fixes. XD
- The click throught problem are fixed. Click in VNGE window will not hit the UI button below it anymore, except VNSS dialog window and VNGE main window still click throught.
- Add new tool SSSB, a simple version of SSS, add scene in one click, no need to track. In my plan finally it can export all its scenes to SSS, still working on that.
- Add new module VNPhy, it takes advantage of Unity's physics system to bring new possibility to VNGE game. For example when you click on some object, some scripts (I call them Actions) will run. Too hard to explain, I will provide some sample scenes later.
- All modules and tools adapts to v40's new toolbar button style. Turn green when you open the window and turn yellow when has contents in it.
- So we have 7 buttons related to VNGE in the toolbar now. That is too much, I know. Now you can disable the one you don't need by editing the vngameengine.ini file and restart studio. Don't worry, it just disable the button in toolbar, the module still works.
And, last but not least, this patch is needed by new MMDD v2.6. I will release it soon.