I don't have time to port MMDD to HS and PH, but upon the request of some users, I have created a trimmed-down version of MMDD, named it No-Core. Because the most important feature, load and edit mmd motion, is missed, sadly.
So, what MMDD No-Core can do:
- load motion/camera/sound controller from plugin (HSStudioNEOAddon or PHSAddon)
- load camera vmd files, edit keyframe
- load sound files
- link with vnanime clips
- sync all above
<...
2024-04-28 05:35:37 +0000 UTC
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VNGE v42.9 mainly updated VNPHY module.
VNPHY is the physics module in VNGE. This module includes four major components: collision, rigidbody, trigger and action, use these components can create more complex and interactive scenes!
This module is not something new to HS2, but from now all game from HS to KKS can use all components of VNPHY. And python action of VNPHY is optimized, it use 10-times less memory than old version.
Download links: 2024-04-25 13:51:44 +0000 UTC
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A classic mini-game. For testing the new features of VNGE v42.9, so you must have VNGE v42.9 or above to play!
It is powered by VNPHY module, and since now VNPHY valid for all games, you can find a scenedata suit for your game in attachments of this post.
The gameplay is simple but the game itself is not! It has 5 stages. Starting from the stage 3, the girl will join the game, and game will become harder and harder. But I provide tips to increase credits, so any one can clear it!...
2024-04-25 13:50:40 +0000 UTC
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ScenePlayer v2.0 now can handle folder separated scene! It will auto detect scene folder by check dupulicated character. And if the auto-detect goes wrong, you still can setup manually.
And scene detail window is renewed. Scene fix utilities move to this window so you can access them after scene loaded. Some new utilities added and most of them now can undo/redo. Note, in v1.0 click on "scene" label will open detail window, in v2.0 you can click "scene" label or "filename" label to open...
2024-04-14 12:19:49 +0000 UTC
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This is the manual of scripted desktop dance scene show in the end of this video: https://youtu.be/s9DIzU_TRrI
The script can help you control playback and change character's clothes easily! And some button and function is designed to be configable in workspace, without editing script.
To run this scene, you need NodeConstraints 1.3.0, that is important, or the menu can not following charactor sm...
2024-04-08 14:51:00 +0000 UTC
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The basic introduction is already covered in the video, here provide a detailed explanation about the installation and configuration of the plugins.
This is the most important plugin for desktop dance, but seems it is not included in HF-patch. Get it from https://blog.maki0419.com/2020/05/koikatu-transparent-background.html
2024-04-08 14:47:30 +0000 UTC
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This version improved auto follow camera to track multi dancers. Now when you create an auto follow camera, it will track all dancers by default.
And in playlist there is a new switch to load camera vmd or not. You can turn off load camera vmd to make playlist use auto follow camera for every dance easily.
Tips: Check "Look camera" function in 2024-03-30 09:03:29 +0000 UTC
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The new version of ScenePlayer is almost ready. Here is the RC version for someone who like to test it for me, when I preparing release materials. :)
download from this post, copy it into bepinex/plugins/console/lib and overwrite the old one.
v2.0RC need VNGE42.8! update VNGE before use it! and, after update VNGE, the shortcut setting maybe reseted, check vngameengine.ini again.
Some important new features listed below.
Now support folde...
2024-03-24 04:01:55 +0000 UTC
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Due to I cannot contact Keitaro, the author of VNGE, for a long time, I decided to maintain and release a new version of VNGE by myself.
VNGE v42.8 release
Download links: https://mega.nz/folder/oUxwFaBS#BD1c31i_ieCpzv8es-tkZg
or download from attachment of this post.
new features:
Th...
2024-03-22 14:08:20 +0000 UTC
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I have something new to share!
This tool is not for creater, but for player. It was developed based on my experience gained from viewing thousands of studio scenes. It can help you quickly browse scene files, correct minor errors, randomize the character and maximize the potential of the scene.
But it is not a simple tool. In order to make good use of this tool, I wrote a long operation manual, start from how to install it and setup shortcut.
download can be found in mega fo...
2024-01-30 07:11:17 +0000 UTC
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MMDD updated to 2.9.3.
This version add a new "Eye motion" option in settings:

You can choose the default eye motion from "VMD motion" or "Look camera".
In previous version MMDD, eye rotation is controlled by keyframes in vmd. If you just want dancer look at camera, you have to:
1. goto motion setup, disable the "eyes" bone group
2. change character's eye loo...
2024-01-29 02:32:39 +0000 UTC
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This post is for new users. I'll try to explain the installation steps in detail.
Step 0: Get the game ready
This guide doesn't mean starting from a vanilla game, you should have basic plugins installed before starting. If you are using Better Repack or something like that, these plugins are already installed. But if you only have a vanilla game, I recommend install HF Patch first (just google it and follow its guide).
Anyway, at least you should have the following plugins...
2023-12-19 12:08:42 +0000 UTC
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This version added GC optimize for KoiKatsu, now you can play dance in KK's CharaStudio smoothly! And then playlist function is improved and playlist setting can be saved to PNG now. Same as v2.8, VNGE v42 is needed.
Download site is always the same, or download from attachments of this post:
https://mega.nz/folder/NQhG3IjA#rwyaVwE0O1t3pJe5Fefv2Q
*paste full url, or if mega ask for key, paste the string aft...
2023-12-16 08:44:23 +0000 UTC
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This is a patch for KoiKatsu only! Do not install it into KoiKatsu Sunshine or any other game!!
It enables collision type of VNPhysics Trigger for KoiKatsu. Unzip the attachment file and put vnhelper.dll and Console.ini into BepInEx/Plugins/Console folder and overwrite old ini file. (notice, not lib folder! these files are not python)

BTW, if y...
2023-11-04 05:47:33 +0000 UTC
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Here is the 42.7 patch, to use it first install v42.5 (or 42.6 patch), than this patch.
This patch file is for all game, unzip it and put all files into bepinex/plugins/console/lib folder and overwrite old files. It provides following new feature:
- Advanced IK plugin's solver and breath setting supported now. This setting can be save/load in SSS/VNSS/Clip when you enabled ExportChara_AdvIk option in vnactor setting or ini. All data in follow picture are supported, but ...
2023-11-04 05:35:28 +0000 UTC
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First of all, VNGE is the work of Keitaro, I am a contributor and written a lots of modules for it, not all of it. But the VNGE download site is not secret at all, it is posted on Discord and maybe somewhere else too.
All plugin folder: https://mega.nz/#F!oiB2wAQK!ojGIzlAN-1B-263uUDEalQ
v42.5: htt...
2023-11-01 13:21:53 +0000 UTC
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I made a playable billiard game in HS2 studio, with VNGE of course!
To run this scene you need at least VNGE v42.5.
Cover video is a preview, you can ask the girl about the rule.
Download from attachment, one is English version and one is Chinese version.
Requirement:
- VNGE v42.5+
- Nightclub mod from Conquestus, other mods are for the girl and you can replace she.
Basic:
- Trust this scene file when you load it firs...
2023-10-27 16:17:57 +0000 UTC
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This is a new scene I made to test if VNGE + MMDD works well. And found some issues and updated MMDD to 2.8.1. So, if you want to test it on your side, please be sure to updated MMDD!
V2.8.1 release: https://www.patreon.com/posts/mmdd-2-8-1-89401088
Rendered video of org version can be watched on Youtube, rendered R-18 video and scene file can be downloaded from:
2023-09-17 13:26:17 +0000 UTC
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I made a scene to test VNGE+MMDD+Timeline, and found some issues on MMDD side. So, here is the hot fix of v2.8.
Bug fix:
- Fixed a bug where dance data could not be loaded properly from the VNSS.
- Fixed a bug camera control which is binded to object could not be enabled on loading.
UI improvement:
- In range selecting for all kinds of keyframes, if the "from" frame is omitted, it will automatically start from frame 0. And If the "to" frame is omitted, it will au...
2023-09-17 12:34:32 +0000 UTC
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This version add the batch adjustment for camera keyframes, and reduced memory consuming when playing. Same as v2.7, VNGE v42 is needed.
Download site is always the same, or download from attachments of this post:
https://mega.nz/folder/NQhG3IjA#rwyaVwE0O1t3pJe5Fefv2Q
*paste full url, or if mega as for key, paste the string after #
New features:
- Batch adjustment for camera keyframes
Deta...
2023-09-05 14:12:02 +0000 UTC
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Now VNGE can support get/set joint correction status of character. What I mean is the setting in the following picture.

So, these status setting can be saved into SSS scene or VNAnime clip keyframe. But only the vanilla setting is supported. "Crotch", "Left/Right Ankle" options are from plugin and not supported yet.
This feature works for all VNGE supported games.
To install, update...
2023-08-29 02:23:16 +0000 UTC
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Finally, I have implemented the function of copy/paste accessories between slots! Unfortunate that the compatibility issue with Material Editor remains unresolved.
Here is the introduce video and plugin download in attachments. Also you can find the release and source code at github:
https://github.com/countd360/StudioCharaEditor/
Detail informations:
The main focus of th...
2023-05-21 12:01:47 +0000 UTC
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This version is mainly for who want to adjust motion keyframes. It improved the way to adjust bone position and rotation, more easier, more studio like.
You need VNGE v42 to run this version of MMDD.
Download site is always the same, or download from attachments of this post:
https://mega.nz/folder/NQhG3IjA#rwyaVwE0O1t3pJe5Fefv2Q
*paste full url, or if mega as for key, paste the string after #
...
2023-04-23 03:29:57 +0000 UTC
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Here is a beta version of MMDD v2.7. This version mainly strengthens the function of motion editing. By using the Studio's operation axis tool to adjust the position and rotation of bones, the efficiency of correcting motions is greatly improved.
If you use MMDD to correct motion, you must try this version!!
To install:
copy all py files to bepinex/plugins/console/lib and overwrite MMDD v2.6.1. These files are the same for all game engine.
In the interface of motion ke...
2023-04-03 14:02:29 +0000 UTC
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Some more bug fix on the last patch v42.1
- Everything in v42.1 included.
check https://www.patreon.com/posts/vnge-v42-1-patch-80559562
- bug fix for create male ik animation in HS/PH
- bug fix for vnphy's input trigger event 'hold' and 'up'.
2023-04-03 12:23:52 +0000 UTC
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New patch for VNGE, v42 -> v42.1. Mainly updated vnanime2.
Unzip all files into bepinex/plugins/console/lib and overwrite old files.
Features
- updated vnanime2
Now it can control garbage collection by setting or by keyframe.
Support call vnphysics's trigger and action by keyframe.
Support new interpolate mode: T mode (T for Trigger). So control another clip by keyframe is more easy to use.
Work with videoexport again with 'video export ...
2023-03-26 08:59:48 +0000 UTC
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This video briefly introduces how to use VNPhy's collision trigger to simulate footsteps in dynamic scenes. Setting the sound effect by triggering can easily get the real world like effect!
2023-03-24 08:56:11 +0000 UTC
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Now VNGE v42 is officially released, I made this scene for every MMDD lover to try out. It is an updated version of the vnPHY dance scene, add some collision triggers so you need the newest VNGE to run it!
To make it work properly, read the following instruction carefully.
0. When you load this scene, first you will see a warning!

Because this scene contains python script, need your...
2023-03-04 16:59:58 +0000 UTC
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This patch is for VNSound. Now you can record the spectrum and then replay it with MMDD when using VideoExport to render a video.
So, after you set up a spectrum, click the "record" button.

Then choose a sound file to record spectrum data. Typically the same music in your dance.

When record...
2023-02-18 12:51:31 +0000 UTC
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The last patch v40.2 is released at a wrong timing just before v41 offical release, it was overwriten by v41. So, here is the new version v41.2.
This patch is for v41, you have to install VNGE v41 and then this patch.
And because this patch include a new dll for VN, you should unzip it, then copy the 'console' folder from AIHS2 or KKS, to your game's bepinex/plugins folder and overwrite exist files.
Current the new VNHelper.dll is only worked in AIHS2 and KKS, so for KK or o...
2023-01-18 12:24:08 +0000 UTC
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