...fun to do but it is important. I spent the entire week on it and while it was worth it, I don't really have much to show off this week. Kind of bad for a patreon creator who does his entire marketing through pictures.
Well, I can at least show you the improvements:
you remember the green buttons which used to indicate where you can click stuff and where not? That is gone now, instead you can hover over points of interest and when they get highlighted, then you can click on them. I also spend a lot of time improving minor things like the artwork and the way you take on jobs, things like energy points instead of hours and so on. The text is now completely ingame, so that a) I can easily fix it when I make mistakes and b) it should run smoother now!

I think we need a kinkster discussion over the next week on how early you want to play it and then I think we do a testrun with a small alpha version and see how it runs. It is HD content now, so I am not entirely sure how the performance will be, but on the plus side you can now enjoy it either in 1920x1080 Fullscreen or 1280x720 Window Mode :)

The same can be said for Captured by Dark Elves. I only spend time on map making and enemy selection, not really on artwork to show. But speaking of enemies...I have a ton of enemies that would make awesome bosses for the next episode. Now that crawlers are not longer frightening you, I need to pull something out of my sleeve that is...bigger :D

We'll see ;)
Stay kinky and thanks for your support :) !
Darktoz
2018-11-24 02:38:50 +0000 UTCRayne Storm
2018-11-24 02:11:52 +0000 UTCDarktoz
2018-11-21 00:03:11 +0000 UTCJohn
2018-11-18 18:57:07 +0000 UTCJZZY
2018-11-17 23:11:34 +0000 UTCDarktoz
2018-11-17 22:26:39 +0000 UTCJZZY
2018-11-17 22:06:14 +0000 UTCObsidian_Rose
2018-11-17 20:10:53 +0000 UTCDarktoz
2018-11-17 20:00:34 +0000 UTCDarktoz
2018-11-17 19:59:48 +0000 UTCObsidian_Rose
2018-11-17 19:51:48 +0000 UTCJason Parker
2018-11-17 19:41:14 +0000 UTC