I used Blender to convert this outfit to fit G8M. The cape has a dForce modifier applied. The Best simulation for me was setting the Bend stiffness to .025 and I set the collision mode to Best, Setting the stabilization time to 2.00. Settings can be adjusted for better results if needed. I also included my first Character Morph it is located in the parameters tab under Genesis 8 Male>Morphs>Morph Loader and the character skin material preset is located in the same folder as the clothing. The Materials preset only changes the face texture and hides the ears. As always, let me know of any issues and Thank you all for your support.
Links for Items
https://www.daz3d.com/long-and-full-beards-set-hair-for-genesis-8-male
TractorTech
2022-10-03 21:49:13 +0000 UTCLord MetalSunde
2022-10-03 21:40:11 +0000 UTCTractorTech
2022-09-30 23:46:57 +0000 UTCRichard Young
2022-09-30 23:23:50 +0000 UTC