This is what the combat system looks like from the outside, and you don't want to know what it looks like on the inside. In its mechanics it is something like a game of rock-paper-scissors but slightly complicated by the wedge, and balance points.
I hope I finish this point in a week, because with each new prescribed item it gets harder and harder to navigate in this file.
What you see in the screenshot is just a framework on which the magnificent sprites of our magnificent Bisamon will be superimposed in the future!
I'm still working out the punching combinations, then I'll need to work on the throwing and the defensive block.
I hope your brain doesn't boil over from what I wrote above.
ViV
2021-11-15 16:19:39 +0000 UTCTCoffin
2021-11-13 22:33:00 +0000 UTC