XaiJu
Vivgame
Vivgame

patreon


Devblog # 2

Update 0.2 is about 70% ready...
We need to finish the work with sprites, sounds and variables>  some scenes in this update will be black and white as it takes too long to paint.
   The window with statistics can now be minimized by clicking on the cross ._.
We are constantly working on the game, but the feeling is that we are standing still, even though the update is almost ready.

Our plans:
   After the release of Viv 0.2, we will be engaged in polishing what we already have, (painting black and white illustrations, text correction, and other trifles). According to my plans, it will take about 1 month after which the Viv 0.2.5 update will be released. This is necessary in order to relax a little and attract more subscribers to our patreon.

The plot:
   The first day on River Street reveals this location very poorly, most of the story focuses on Steve's introduction to the plot and his relationship with Viv. Bisamon did a good job and has already painted 3 scenes with Viv, In the next update there will be as much replayability as in the demo, we do not abandon our principles, therefore the development has been taking so long. We want the visual novel to be primarily a game.
More dynamics, more choices, more variability.
   If you have any questions, you can ask them somewhere, for example in our Discord:  https://discord.gg/nT2Kj7zZ

Devblog # 2

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