XaiJu
thereclusivecartographer
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Module Walkthrough: RC Ships

UPDATE - Version 1.1 of RC - Ships has just been released to fix some bugs and expand our ship roster by 4 additional ships, 2 Frigates, 1 Sloop and a Cutter. Enjoy!

The Manifest URL has changed so jump over to the Foundry Archive to grab the new one.

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Hello you wonderful people!

As promised in my post yesterday, today I wanted to share a quick(ish) walkthrough with you for our new Foundry Module: RC - Ships

This video goes through all of the major features of the module including:

0.39 Required Modules

1.10 Animated Ocean Maps

3.02 Ships

11.50 Token Attacher

12.30 Modular Parts

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How do I get this module?

Very simple, make sure that you are subscribing to my patreon as the Master Cartographer ($5) tier or above and then head over to the Foundry Archive to grab the Manifest URL!

For those of you that use Moulinette the current module build should already be online :)

Over to You!

This has been a pretty mammoth project and while I am very happy with the results, Im sure there will be teething issues and places where we can add even more functionality and features! With that in minds feedback from your goodselves would be very helpful.

Either drop me a comment on here or better yet, jump over to our Discord Server 

Thats all from me!

Have a great weekend one and all :D

George - RC

Comments

Thanks for flagging the issues. I have update the module to fix this and add an additional 4 ships. The manifest URL has updated so pop over the the Foundry Archive to grab it!

George Mason

I haven't had a chance to test all of them, but at least one set of stairs on the sloop are broken. The stairs are supposed to go from 10-20, but you can't get to them by default. This is because the elevation is set to 10, but the character who would use them would be at 10 feet. This could be frustrating, because it's a prefab, trying to just update the elevation will not lead to success. You need to turn on the token attacher quick edit mode, then update the stairs, and then turn off quick edit. It should work fine then. I'll test the rest of the ships after my game, and let you know if I find any other issues.

OniNoKen

It's under the name 'Ships ' in the Foindry Archive

George Mason

I can't find the module to the Ships tiles in the foundry archive, only the animated maps

Imperial Commissar

Very cool man. I made something similar for my players when they finished Dragons of Stormwreck Isle i ended them with a gift of a boat to "go where you want" for the next time they pick up, and man building multi-level ships like this is complex. Hats off for a job well done, let alone making them prefab deployables. o7 salute!

Dan Gragert


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