New UI and plans
Added 2022-10-06 23:26:52 +0000 UTCIt has been a long time, but I have the new UI stable and usable. There are some small things I'll still add like a gallery but this is mostly it. Please make a copy of the game before updating it. (paste the "/game" folder and replace when asked)
As for the plans for the next update, Main story finally (nun and church) and the Mary vs her Mother in law story (office building).
Mega
Drive
Comments
Anyone know a fix?
Aaror
2022-10-30 02:25:52 +0000 UTCWhen I try to click on a character after opening the phone, I get the following error: [code] I'm sorry, but an uncaught exception occurred. While running game code: File "game/home_script.rpy", line 5, in script call call mc_room from _call_mc_room File "game/map.rpy", line 20, in script call $ renpy.pause(hard=True) File "game/home_script.rpy", line 263, in script call $ renpy.pause(hard=True) File "game/phone.rpy", line 15, in script call $ renpy.pause(hard=True) File "game/home_script.rpy", line 263, in script call $ renpy.pause(hard=True) File "game/home_script.rpy", line 1031, in script call $ renpy.pause(hard=True) File "game/home_script.rpy", line 1157, in script call $ renpy.pause(hard=True) File "game/home_script.rpy", line 914, in script call $ renpy.pause(hard=True) File "game/kitchen.rpy", line 944, in script call $ renpy.pause(hard=True) File "game/home_script.rpy", line 638, in script call $ renpy.pause(hard=True) File "game/home_script.rpy", line 1031, in script call $ renpy.pause(hard=True) File "game/home_script.rpy", line 419, in script call $ renpy.pause(hard=True) File "game/home_script.rpy", line 638, in script call $ renpy.pause(hard=True) File "game/kitchen.rpy", line 944, in script call $ renpy.pause(hard=True) File "game/home_script.rpy", line 1031, in script call $ renpy.pause(hard=True) File "game/home_script.rpy", line 1157, in script call $ renpy.pause(hard=True) File "game/home_script.rpy", line 1327, in script call $ renpy.pause(hard=True) File "game/home_script.rpy", line 1031, in script call $ renpy.pause(hard=True) File "game/home_script.rpy", line 1157, in script call $ renpy.pause(hard=True) File "game/home_script.rpy", line 914, in script call $ renpy.pause(hard=True) File "game/home_script.rpy", line 263, in script call $ renpy.pause(hard=True) File "game/kitchen.rpy", line 944, in script call $ renpy.pause(hard=True) File "game/phone.rpy", line 15, in script call $ renpy.pause(hard=True) File "game/kitchen.rpy", line 944, in script call $ renpy.pause(hard=True) File "game/interactions.rpy", line 253, in script call pause File "game/home_script.rpy", line 419, in script call $ renpy.pause(hard=True) File "game/home_script.rpy", line 638, in script call $ renpy.pause(hard=True) File "game/kitchen.rpy", line 944, in script call $ renpy.pause(hard=True) File "game/phone.rpy", line 15, in script call $ renpy.pause(hard=True) File "game/phone.rpy", line 949, in script $ renpy.pause(hard=True) File "game/phone.rpy", line 949, in $ renpy.pause(hard=True) File "renpy/common/00action_data.rpy", line 79, in get_selected return __get_field(self.object, self.field, self.kind) == self.value File "renpy/common/00action_data.rpy", line 39, in _m1_00action_data__get_field raise NameError("The {} {} does not exist.".format(kind, name)) NameError: The variable show_background does not exist. -- Full Traceback ------------------------------------------------------------ Full traceback: File "game/home_script.rpy", line 5, in script call call mc_room from _call_mc_room File "game/map.rpy", line 20, in script call $ renpy.pause(hard=True) File "game/home_script.rpy", line 263, in script call $ renpy.pause(hard=True) File "game/phone.rpy", line 15, in script call $ renpy.pause(hard=True) File "game/home_script.rpy", line 263, in script call $ renpy.pause(hard=True) File "game/home_script.rpy", line 1031, in script call $ renpy.pause(hard=True) File "game/home_script.rpy", line 1157, in script call $ renpy.pause(hard=True) File "game/home_script.rpy", line 914, in script call $ renpy.pause(hard=True) File "game/kitchen.rpy", line 944, in script call $ renpy.pause(hard=True) File "game/home_script.rpy", line 638, in script call $ renpy.pause(hard=True) File "game/home_script.rpy", line 1031, in script call $ renpy.pause(hard=True) File "game/home_script.rpy", line 419, in script call $ renpy.pause(hard=True) File "game/home_script.rpy", line 638, in script call $ renpy.pause(hard=True) File "game/kitchen.rpy", line 944, in script call $ renpy.pause(hard=True) File "game/home_script.rpy", line 1031, in script call $ renpy.pause(hard=True) File "game/home_script.rpy", line 1157, in script call $ renpy.pause(hard=True) File "game/home_script.rpy", line 1327, in script call $ renpy.pause(hard=True) File "game/home_script.rpy", line 1031, in script call $ renpy.pause(hard=True) File "game/home_script.rpy", line 1157, in script call $ renpy.pause(hard=True) File "game/home_script.rpy", line 914, in script call $ renpy.pause(hard=True) File "game/home_script.rpy", line 263, in script call $ renpy.pause(hard=True) File "game/kitchen.rpy", line 944, in script call $ renpy.pause(hard=True) File "game/phone.rpy", line 15, in script call $ renpy.pause(hard=True) File "game/kitchen.rpy", line 944, in script call $ renpy.pause(hard=True) File "game/interactions.rpy", line 253, in script call pause File "game/home_script.rpy", line 419, in script call $ renpy.pause(hard=True) File "game/home_script.rpy", line 638, in script call $ renpy.pause(hard=True) File "game/kitchen.rpy", line 944, in script call $ renpy.pause(hard=True) File "game/phone.rpy", line 15, in script call $ renpy.pause(hard=True) File "game/phone.rpy", line 949, in script $ renpy.pause(hard=True) File "renpy/ast.py", line 928, in execute renpy.python.py_exec_bytecode(self.code.bytecode, self.hide, store=self.store) File "renpy/python.py", line 2245, in py_exec_bytecode exec(bytecode, globals, locals) File "game/phone.rpy", line 949, in $ renpy.pause(hard=True) File "renpy/exports.py", line 1563, in pause rv = renpy.ui.interact(mouse='pause', type='pause', roll_forward=roll_forward, pause=delay) File "renpy/ui.py", line 298, in interact rv = renpy.game.interface.interact(roll_forward=roll_forward, **kwargs) File "renpy/display/core.py", line 3325, in interact repeat, rv = self.interact_core(preloads=preloads, trans_pause=trans_pause, pause=pause, pause_start=pause_start, **kwargs) File "renpy/display/core.py", line 3737, in interact_core root_widget.visit_all(lambda i : i.per_interact()) File "renpy/display/core.py", line 568, in visit_all d.visit_all(callback, seen) File "renpy/display/core.py", line 568, in visit_all d.visit_all(callback, seen) File "renpy/display/core.py", line 568, in visit_all d.visit_all(callback, seen) File "renpy/display/screen.py", line 441, in visit_all self.child.visit_all(callback, seen=None) File "renpy/display/core.py", line 568, in visit_all d.visit_all(callback, seen) File "renpy/display/core.py", line 568, in visit_all d.visit_all(callback, seen) File "renpy/display/core.py", line 570, in visit_all callback(self) File "renpy/display/core.py", line 3737, in root_widget.visit_all(lambda i : i.per_interact()) File "renpy/display/behavior.py", line 878, in per_interact if self.is_selected(): File "renpy/display/behavior.py", line 866, in is_selected return is_selected(self.action) File "renpy/display/behavior.py", line 398, in is_selected return any(is_selected(i) for i in action) File "renpy/display/behavior.py", line 398, in return any(is_selected(i) for i in action) File "renpy/display/behavior.py", line 401, in is_selected return action.get_selected() File "renpy/common/00action_data.rpy", line 79, in get_selected return __get_field(self.object, self.field, self.kind) == self.value File "renpy/common/00action_data.rpy", line 39, in _m1_00action_data__get_field raise NameError("The {} {} does not exist.".format(kind, name)) NameError: The variable show_background does not exist. Windows-10-10.0.19041 Ren'Py 7.4.11.2266 My new neighbors 1.15 Sat Oct 29 19:23:59 2022 [/code]
Aaror
2022-10-30 02:25:38 +0000 UTC