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Bi- Weekly Report #26

Been all over the place the last couple weeks. Let's see what I have to show for it!

ANIMATION

The top-right corner group in the Manor YCH has both their main and alternate loops finished, and we've picked out who is next! (It's gonna be that gal hung over the bannister by her man.) This is very exciting in that it means I've finally actually finished a piece of the darn thing. Woah!!

GAMEDEV

I finally sat down last night and confronted the beast that was actually assembling the profile control and setup UI. I cannot begin to express my satisfaction in having that shit done and fully functional!! Creating and managing saves is all done in-app now, with safeguards against letting you play as some sort of ghost file via deleting active saves and proper confirmation prompts and layered menuing and everything! There's even a bit of sound polish in there and all that nice jazz. It's come along incredibly and marks a very significant piece of the beta release puzzle as solved.

I also knocked out a bug with that whole mess that was telling the title screen the game was paused on load, rendering all buttons unresponsive. That was my bad. My attempts at foresight for a specific use case broke the game. It's better now, and as penance I also added an extremely satisfying sort of "BO-YOING" sound cue for when you finish a slime girl in your set.

And in the process of all of that, the project was also migrated to GODOT 4.4.1 from 4.2. I'd put off a leap into 4.3 because nothing much there seemed particularly useful for Slime Forest to make up for the perpetual concern that upgrading might break something, but 4.4 actually did a few pretty significant things that should streamline what the engine is doing in the background and what I'm doing myself, especially regarding shader compilation and uniforms, as well as improved rendering of sprites that are called a lot. That last one seems pretty significant for a game where half your screen is like the same three little dudes just chillin' on a grid.

On the side, I've been doing some research for future projects and such, as well as a dialouge management plugin that just seems like something I'd need for... everything, Slime Forest included, because I'm me. So that's fun.

Also, GODOT has jiggle bones now. I just... I feel like my specific audience should know that.

WRITING

Last time we was movin'. This time we have still movin'd a little, but nowhere near as much. There's not much to talk about, consequently, besides confirmation that there was, in fact, movin'ment. Not a lot. But more than zero!

Also I kinda got sucked up into giving Camazan words and grammar rules regarding positioning and movement because it apparently has never gotten that despite being actively added to for like ten years. Always shocked how utterly incomplete the language is despite my constantly using it. Anyway, there are now words for the cardinal directions and everything, which will excite like exactly two specific nerds maybe in the entire world who are not me.

COMMISSIONS

Completed:

In Progress:

Upcoming:

Commission Me Here | Check the Queue

I also finished a whole huge orgy and multiple ahegao portraits for the KTC. I'm still not sure if that stuff should count for this list or not but it does explain where my time has gone. I should... probably post those on here??? Probably.

AND THAT ABOUT DOES IT

Really bouncing around a lot. Tried to work more personal days into the schedule after my little vacay so I can work on the passion projects and fun little things for Patreon or even just social media again. Everything on those fronts has been extremely stagnant for a long time now, and I just... I need improvement. We need new blood around here or things are never gonna stop being dire as hell all the time.

I also took a bit to set up my digital storefront on VGen, which presently just features the two existing Kitty Treetz. I still don't know if I'll ever get back to these. It's been two years and not many people seem to notice or mind presently. They just never really found their audience, but that's not really surprising when they're posted by some no-rep author who is better known for drawing tits than describing them. That's why Thralls chapters get public releases eventually. Gotta get my shit in front of eyes somehow.

Regardless, there is much to do, always, so I need to get back to it. Wish me luck!

Bi- Weekly Report #26

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