Update 0.9.8, which releases this weekend, adds a new Key Feature! There is now the possibility for the world time to change! Both the hour as well as the minute are randomized, resulting in 288 possible time combinations - not only does it visually affect the environment, but NPCs, enemies and animals will also do different things based on the world time so keep that in mind.
The world time changes with a black fading with a total black-time reduced to its absolute minimum - the whole animation is over in less than a second! Also, it will not trigger while you have a weapon, shield or bow drawn and are ready to fight, as well as when using abilities such as Ultrahand, Ascend, etc. to avoid interruptions! Speaking of interruptions - getting items is also no longer happening while a weapon, shield or bow is drawn to achieve the same goal.
Of course, you can decide to turn off this new Key Feature, just like any other Randomizer Cycle category by going into the Randomizer Staff options. There is also a brand-new option that allows you to enable and disable the confirmation message before a Randomizer Cycle teleport! Wanting the sudden teleport out of nowhere from the Breath of the Wild Randomizer and you can't do anything about it? Go and enable it from the Miscellaneous options menu!
We also got 2 new environmental changes: First, we got a Neutral Wind meaning that you don't lose height when gliding and are stuck in place height-wise - can be pretty nifty! And we also got the total opposite of the Global Updraft now - the Global Downdraft! Wanting to jump off from a great distance and are too lazy to open the Paraglider yourself? No worries! Just have it open the whole time and you are still as fast as without it.
The Earthwake Manual is now randomized and no longer guaranteed to be obtained at its original location. 9 Random Teleport Locations have been added, and many, many changes and quality of life additions have been added (please look at the full update notes for all the changes, it's a lot!).
Lastly, 2 bugs have been fixed: Fixed a bug where directional Wind would stay active when all environmental changes were reverting. And fixed a bug where the message box for Randomizer Cycle teleports would appear when a loading screen area randomization occurred.
🌟 I hope you are looking forward to this update! I will be streaming the update this Friday/Saturday on my YouTube channel to both showcase it and to make sure there are no issues before releasing it on Sunday. (edited)