So I can finally announce my cooperation with FooxiedGames. We made a deal that together we would bring Bright Lord to its full potential without cutting corners and adding all the content I wanted to to cut out. So what does that mean?
With more hands on deck, I will be able to finish Bright Lord and make a lot bigger progress with my new project "Lighthouse". I am still the main guy and the head of the project but with more developers behind my back.
We already hired proofreaders to make the dialogs better so I can fully focus on creating renders for future updates.
Sadly with all the good news, there is some bad news. We concluded that we have to delay the update for one more month.
Next month we will get Bright Lord 1.0 and hopefully, in May 0.1-0.4 version reworked. After reworks, we will see Bright Lord on Steam.
For Steam's full release, there is a planned 4000 new renders and translations to other languages.
Bright Lord is planned to be fully finished in 6-8 months.
I will be working with a team that is currently developing Steps of Debauchery.
https://www.patreon.com/stepsofdebauchery
KissKiss Studio
2024-03-23 21:55:04 +0000 UTCMark LaPlante
2024-03-23 16:34:53 +0000 UTCJonathan Hang
2024-03-22 20:16:10 +0000 UTCMoon
2024-03-22 18:02:32 +0000 UTCRossy Freezy
2024-03-22 17:51:55 +0000 UTC