XaiJu
KissKiss Studio
KissKiss Studio

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Okay, so what is happening right now? 

I made 160 renders and got stuck on one scene. The program that I am using is so bad at the animations that you guys dont even imagine. So I tried porting my model to blender. After working with 3D stuff for two years I thought it will be kinda easier to use. But I was very wrong. 

So what I was trying to do... 

Bright Lord models as you see are very slender looking and trying to make something smoother with that model's bones is practically very hard. But I did some digging and blender has animation tools where you can basically select a bone to another bone and bend it between which lets you make better animations smoother which DAZ(the program I am using) doesn't really have. I spent like one week porting the model, putting in new bones, and trying to put in shaders and eventually I got it working sorta... 

So I spent these past three days making the animation and it basically got so bad that felt that, maybe the program that I am using is not the real problem maybe it was me. And it just put me in a very sad state where I felt I am not improving. The new project I will be working on will have more cutscenes in the game and doing them in DAZ won't be possible. I am even thinking of combining Unreal store assets with animations I make in a blender. The real reason is that the DAZ store that I am using doesn't have that post-apocalyptic environment and if they have they are very badly made. So basically this week's work just made me very insecure with my work and kinda bummed out and I am just ranting here. 

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Comments

Not progressing as fast as you want simply means you have a goal, and part of the learning is figuring out what doesn’t work. Anything is the world that’s worth doing is challenging, and the fact that you continue to channel your mental energy into the challenge means it is inevitable that it will be solved, just a matter of time. I know nothing about art: some other devs are also switching over to Blender and one way of accelerating is to learn from people who have done some ground work already? Perhaps you could talk to each other?

Moon

Can´t add anything more to what the others already said. You´re doing a fine job. No worries ;-)

Koppjaegga


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