Greetings everyone.
As I mentioned before, my animation experiments with Daz and Blender continue. My Daz Studio experience is good, but it's really hard to animate with Daz. It's easier with Blender, but I'm not quite used to it yet. I can say that DAZ Studio has made animation a little easier with its latest updates and new add-ons.
The main problem is not preparing the poses. Problem Render time. When you look at my experiments in the link below, the render time of the pose named "LongRenger" took exactly 19 hours and only 1 second. :) 1080p - 90 Frames
Another attempt, I tried a 60 frame 720p render with low quality and it took 2 hours.
I can extend this time with video editing programs, but I realized that even if I work every day for an animation of 15-20 minutes, I can complete 1 episode in a period of 1 month with rendering time and other processes.
An additional graphics card is required. By the end of this year, I plan to pay off my debts and buy an additional graphics card.
Guys, don't get me wrong, it's not my intention to exploit, but I've been really down lately. Unaccounted debts arise and this affects me very negatively. I don't want to do anything right now, but I don't want to keep you friends waiting. That's why my work continues, albeit slowly.
I've been working on the LL Bonus section for 1 week and you won't believe it, but I was able to prepare 4 more poses. There are actually lots of ready made poses. But since I don't want to be repetitive and present you animations that are always the same poses, I prepare the poses from scratch. I make transitional poses especially to make it look realistic. This takes a lot of my time. :) Please excuse me. I wish everyone a healthy and good day.
Batch animation experiments. Link
Morpheuscuk
2022-08-21 09:51:18 +0000 UTCDanial valishorn
2022-08-21 09:47:54 +0000 UTCMorpheuscuk
2022-06-24 21:19:47 +0000 UTCInvictus37
2022-06-24 20:31:38 +0000 UTC