One of the driving motivations for last month's endeavor was an attempt to make a tiny playable build in just that amount of time, for a Game Jam held on Itch.io.
And we did it! I wouldn't say the prototype is any good just yet, there is so much to improve. But despite unstable early-access engine, our untested API and me being knocked out for 10 days due to illness, we still managed something in a month!
This prototype is nothing exciting: its very short, it's extremely simple, features temporary art, has a lot of problems and absolutely unoptimized (you need a serious GPU to run it, its raw Unreal Engine 5 after all).
However I would love to share it nonetheless.
It provides a tiny glimpse of what we're trying to achieve now that we changed the direction of the game. But of course, in that state it's not at all representative of what it will be, we gotta keep working on it.
DOWNLOAD HERE ON ITCH.IO (PUBLIC BUILD)
With lots of Dragon love,
- Salireths
Tigersolder
2022-03-02 23:33:03 +0000 UTC