This is my vision of how the game can look like after it gets into the beta stage. I plan to add not only different species to be/play as, but also show their life.
<Right-click on the image and choose View Image or Open Image in new tab to open it in full screen>
There will be building, crafting, farming, gathering aspects in addition to simulation and combat. I want to let you create your own settlements where you can invite NPCs (ones that like you) and players to live with! And together you can work towards your in-game goals, NPCs can help gathering and maintaining farms. They also can "assist" you to lay some eggs and raise hatchlings, so your babies can help you with everyday tasks.
The crystal in the middle is designed to protect your settlement when you're logged off on a multiplayer server. I want to give you a feel of home in the game, and not afraid that your entire village you cherish will be completely raided and destroyed when you're offline. For some people raiding is fun though, this is why the level of protected regions can be configured differently on each server, allowing PvE and various degrees of PvP servers to exist.
I will not hide that the inspiration to make this comes, obviously, from heavily modded Minecraft. I had so much fun playing these mod-packs (FTB, Skyblock, etc)... The imagination of fans who created these tech and magic mods that completely transform the game is indeed, inspiring.
Overall, it still stays a sandbox game where you are not forced to do anything specific. This is just another thing that certain players will find interesting for them. If you don't like building, take that Hovercart with you and go explore and gather loot all around the world and under it, or just play minigames with friends :}
So, that's it for today! let me know in the comments what do you think about my long-term vision of the game!
Michael Kirsten
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