XaiJu
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End of the month update (and another poll).

September is about to end, so I figured I should at least sum up all the progress I managed to do in the past 3 weeks, and relay what's still in the works.

1: Finished all the exteriors(and some interiors) for the West District. It's comparable in size to the east part(from City Hall down to the gate).
2: Added a few new encounters, both for the west and old locations in the east.
3: Added a bunch of new items that'll probably turn out to be OP and need a nerf but fuck it, we ballin'.
4: Exterior for a new village in the forest, and exterior for a somewhat spooky-themed optional dungeon-like location.

What's still to be implemented this autumn update:
1: More encounters, some with characters that have been introduced already, and some unique to different slum routes you chose.
2: Finishing up all the interiors I need for the city, village and dungeon. That includes some rather unique vendors with possible scenes.
3: A bunch of new sidequests, plus a small bit of storyline.

The main story will start to split into alternative routes from now on, so for now it'll have to take a backseat again. Once all the locations are properly finished and brimming with life I can start inserting story into it, for the winter update.

That being said, there's a few things I've been considering, and I'd like to know what the general consensus is on what's the most important for the future development:

Comments

This update is sounding great! Just adding another thing I think it would be cool to include a focus on... My vote was on "More repeating scenes", but I would also love to see a few game over scenes scattered in the game as it progresses as well. I love those, and there are already some GREAT ones in the game! So hopefully these continue as well :)

Benny Down Under


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