XaiJu
hatton_slayden
hatton_slayden

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bald space monkey update

it never fails. every time i start building a new scene i always make myself extremely anxious.  i can take a whole day trying to get the scenes right as i trowel  though my GIGs of models only to have nothing ready at the end.  

but now i have the Canteen room ready so i can get a few pages out of this room before i have to make the next one 

the next image is going to be another advertisement image and costume idea. wearing the same thing every day can get visually boring and not as fun to draw 

bald space monkey update bald space monkey update bald space monkey update

Comments

sorry i should explain better. it's not the rendering that is taking up the time (not since i use the EEVEE render engine) it's me being picky about what models should be in the the scene and where to place them. for example: i searched though about a 100 tables before i settled on the one in the scene

Hatton Slayden

i can assure you that from my side it all looks very nice ❀️ Uhmm... Here is a suggestion from somebody who is not on your side, (so i do not know if it helps or not). One thing you can do to speed up this... ...is to take the 3d models of the environment, strip away their textures and just give them a base color and shading (or base specularity and maybe a roughness map). That way you should be able to cut down rendering significantly and also be able to reuse a lot of the base colors for the environment πŸ€”

Simone Spinozzi


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