i slapped on a very simple texture and ripped the HD details from the zbrush model into blender. this is going to be a challenge to rig because i am trying to copy a rig i found on Smutbase made by Colonelyobo. i know most people on that site use the riggify tool but i prefer a rig that i can understand, and the riggify just looks like a mess to me so if i need to fix some weights i'm screwed.
a lot of what yobo did is what i have been trying to do with drivers but he was able to make it work with constraints instead
Hatton Slayden
2020-12-11 02:00:33 +0000 UTCSimone Spinozzi
2020-12-10 11:24:58 +0000 UTC