nom nom nom
so i re rendered the whole thing. i would have had more done but i got side tracked with trying to make a better rig for animating
the shoulders and hips of a model are the most difficult to rig and i have been trying to figure out a way to get those parts properly rigged.
Hatton Slayden
2016-10-24 13:30:17 +0000 UTCDavid Ewell
2016-10-22 23:29:35 +0000 UTCHatton Slayden
2016-10-22 13:30:55 +0000 UTCDavid Ewell
2016-10-20 22:02:53 +0000 UTC