Hi friends, it's time for another one of our bi-monthly progress reports :). Let's get straight into it:
1. Night 3 is functionally complete, I've added a new mechanic called the "lust bar". You'll see how it works in our in-game tutorial, but basically it is inspired by the fireplace in Five Nights at Flumpty's, except instead of a fire to keep you warm, you'll have a cursed doll to keep your lust satiated.
Besides the new mechanic, I've implemented various bug fixes and improvements such as adding a giggle sound effect to the red ghost spawning inside the vent.
2. I've added the "Market" building to Day 2 and onward, currently there are 3 items you can purchase (see attached image), the pudding is for the purple ghost (yes, pudding will unlock new scenes), the battery upgrades your max power capacity. As for the ticket... I won't spoil it, but something lewd might happen if you buy it, that's all I'll say for now :^)
3. I've also added the "Temple" building to Day 2 and onward, this will be an important place to visit since you can go there to obtain an important relic to upgrade yourself. There's a scene tied to obtaining the relic, but it's still WIP, I guess I can show you the sketch.
4. Added various other scenes outside of night time, such as a new routine "reward" scene with Claire after you complete Night 3, and a new scene similar to the confessional blowjob from Day 2. Btw, old fans might be surprised by something in this new update.
5. Last but not least, I've been experimenting with porting the game to Android, and I think I can do it, so an Android version of Night 3 is probably getting released at the same time. I'm inexperienced with this though, so there might be issues with this port.
That's probably all I wish to share for today. I think this might be the last update report before I release Night 3 by the end of September. I aimed for mid-September, but we're unfortunately kinda behind on the art because our main artist was sick and suffered a high fever for like a week. Thanks for reading!