AAARGH... wanted to release the second path today...
Added 2019-10-25 14:11:51 +0000 UTCSometimes I get stuck with really simple kind of things, like today: I destroy and generate dynamic elements in fly, like his privates interacting with something. The FINAL change required doesn't activate as it should, otherwise this scene would be ready.
I'm adding dynamic bone in runtime, set it up and activate it - but it's totally dead unless I enable/disable it from the inspector manually. IF you know anything about this, drop me a mail to jari@citor3.com or skype jari.vuoristo
I know I'll solve this and the reason is something really stupidly simple, but every hour tackling these kind of issues is a wasted one.
For the Teacher voiceovers of this path 2 I'll ask for your help. The teacher is behind you talking to your ears and I need lines for it. I bet you guys come up with some cool lines! Please send these ideas AFTER I've released this next week, so you'll see what the player sees.
I think I'm going to get kalsarikännit* today, I really wanted to get this path done today.
Thanks guys for your support, you are the ones making all this real !
Have a nice weekend! Jari
*= https://finland.fi/emoji/kalsarikannit/
Comments
In the end, this is *your* vision. We are just happy passengers :)
tsaric
2019-10-31 02:05:49 +0000 UTCYep.. sometimes I set timelines to myself. This is one of the times I couldn't deliver, even without the released timetable. The issue has been resolved, so I'm going to release in a few days! And yes, I'm not a marketing type of guy telling you what you want to hear and keeping up some hype. I SHOULD :D. I love honesty, really kinky sex and good friends- and you are the ones!
Jari Vuoristo
2019-10-27 20:40:42 +0000 UTCDon't sweat it! Good things take time. Shigeru Miyamoto of Nintendo once said: "A delayed game is eventually good, but a rushed game is forever bad."
Subspace Studios
2019-10-27 19:21:27 +0000 UTC