Feels good to be back in the swing of things, getting those renders chugging along nicely. Fairly irritated with my little sick spell, I was slightly ahead of schedule before and now I'm slightly behind. I was hoping to put animations and a few QOL upgrades in this version but I may have to do a mid ch update to add those in later depending on time frame. This update was a little harder on me than I would like creatively, but I'll get more into that on Feature Friday. Stay safe everybody and I'll check in again on Wednesday!