Welcome to our second huge nature setup in KineFX. Over the next two weeks we will build a tree swaying in the wind and develop techniques to add lots and lots of detail while keeping our setup fast and art directable.
This is a four part series. Part 1 and 2 will be released this week, part 3 and 4 the week after:
Part 1 – Generating a Tree
Part 2 – Rigging the Tree
Part 3 – Simulating the Twig
Part 4 – Rendering in Karma