We’ve all been there: You just spent hours upon hours building, recording and editing a huge five part series on building a flower inside Houdini and you look back and think: Maybe controlling *everything* with ramp parameters wasn’t that great of an idea…
So welcome to this weeks video where we’ll build an alternative way of shaping a flower blossom, using curves instead of ramps. And while the example here is again a flower, this technique may be very helpful in other setups as well!