One of our bread and butter techniques when it comes to adding detail into our renderings is using layered materials where we blend between multiple shaders. In this brief video Mo introduces the basic technique.
Lucky Dee
2020-09-15 15:33:46 +0000 UTCThomas Roohan
2020-08-28 23:07:16 +0000 UTCEntagma
2020-06-02 06:13:05 +0000 UTCDiana Rodríguez
2020-06-01 22:35:55 +0000 UTCEntagma
2020-05-21 18:40:25 +0000 UTCKyle Sowry
2020-05-21 14:43:40 +0000 UTC