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Vellum 101 - Activating Grains

This is what happens when we travel: Grainy Mantra rendering for the intro, weird audio and a screencap that is mostly working. Nevertheless this is a quick and easy one: How to activate grains using an animated Group-SOP.

Vellum 101 - Activating Grains

Comments

Do the grains still collide with each other between the zero mass particles and the activated ones? They seem to just clip right through each other in my simulation.

Ian

Weird - normally your grain scale shouldn't change. See this file: https://www.dropbox.com/s/ubtbfjgmir1u1ck/vellum_grains_wind_force_01.hip?dl=1 Cheers, Mo

Entagma

Hello. i've been struggling to have my grains be affected by wind. when i add wind force in the vellum solver itself; the grains size changes. I've been confused how to import the vellum solved sim into a dop-system to add wind force. Any suggestions?

@butterflysDust


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