Hello Patrons!
We are excited to reveal a new feature in Ethereal that we know is going to take the gameplay experience to new horizons: the Ping Wheel! Communication is a key component in any team-based game, and all of the best team games have implemented systems that allow for quick, efficient, accurate, and pronounced commands between teammates. We do not want Ethereal to be an exception, and have dedicated the time towards making our own system that highlights all of the important ...
2024-06-29 17:00:06 +0000 UTC
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Hello Patrons!
Today we are excited to announce the next three Familiars that are joining the lineup – Ghost Armor, Jellyfish, and Rat Assassin! These classic critters have had their identities fully refined and revamped to allow players to express themselves and play to their own style. While the previously revealed Golem helps Archmages and Clerics with a split of magical power and armor, Jellyfish is the other side of the coin that provides magic resist and physical power for the R...
2024-06-27 03:15:52 +0000 UTC
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Howdy Patrons!
Today were going to share some of the new items that are coming in with the new item system! Some of these you may be familiar with as most of the effects we tried to keep while freshening up the items use cases.
First up is Flame Tongue Axe. This item retains its Hybrid damage profile with cleave. Cleave is now an initial passive that scales per Gem slotted into the item, max 4 Gems.
2024-06-11 01:00:04 +0000 UTC
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Howdy Patrons!
While we have been quiet and heads down lately, we are still hard at work getting everything ready for the upcoming test later on this summer! There are many changes coming and we wanted to start sharing some of the big updates with you all over the coming weeks and months.
Special Abilities, as previously stated, have undergone a sizeable philosophy change. They no longer are pro/con abilities but rather abilities that define a Myth's thematic and playstyle. Today...
2024-05-19 17:00:09 +0000 UTC
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Howdy Patrons!
Today we are ready to introduce to you all our first Familiar Talent Tree for Golem. This tree focuses on Magical focused Myths and Heavy Defenses. Typically tanks, such as Grog'Narc will be heavily focused on defenses while also optionally opting to scaling with Magical Power on his abilities. You can focus on sustain talents while also taking Magical Power in matchups you can punish or for a better early jungle clear! Mages love this tree as it gives them plenty of sust...
2024-04-22 01:00:03 +0000 UTC
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Hello Patrons!
Today we want to reveal and highlight some of the key features of our new item system and talk about what you can expect in the upcoming test for it. The Reverse Component Item System is one that we sought to create which combines some unique aspects of traditional MOBA component systems with Paragon's card system to create a new and unique form of economy and itemization. The tiered item system is gone! When designing this system we set out with a few goals that have bee...
2024-04-07 01:00:02 +0000 UTC
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Hey Patrons!
Today we got a behind the scenes look at some Myth and skin concepts that our team has cooked up in the past including a Steam Punk skin for Nicholai! Disclaimer: You may never see these in the game, they are purely concepts from over the years.


2024-04-01 01:00:04 +0000 UTC
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Howdy Patreon!
Today we got a gameplay update for the Cleric Class Ability! Up until this point in the game, Clerics (ok we really just mean Marina), were shoehorned into a Shield. The class fantasy is that of dynamic gameplay that changes from game to game. As this class is primarily that of supports (though not exclusively), we want these playable characters to feel like they always have a goal to achieve and things to do.
Moving forward, there ...
2024-03-17 00:00:04 +0000 UTC
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In the fading light, the Citadel was alive with the sound of victory—Guardians shouting their triumph over the fleeing darkness of the Kraxian horde. From his vantage point, Zero watched, a mix of pride and sorrow in his heart. The battle had been won, but at what cost? The city below was a tapestry of destruction, woven with the cries of those who had suffered loss.
"Move fast! We need to help them!" Zero commanded, his voice a beacon in the chaos. He led the charge,...
2024-02-29 00:00:05 +0000 UTC
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Hey all!
Two months back, we showcased a sneak peak white block version of the new 3v3 map. The map since then has gone through many testing iterations and visual updates! Today we wanted to showcase the new layout as well as its Egyptian themed design.
The map is located near the city of Heka, deep in the desert of Zuria. This oasis hotspot has caused a lot of strife and hostility due to its precious location. Some of the major updates you will notice ...
2024-02-24 00:00:06 +0000 UTC
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Howdy Patrons!
Today we wanted to show off some of our various skin concepts for some Myths in the game. These are purely conceptual and you may or may not ever see them in game.
We hope you enjoy!
Undying Games~~


...
2024-02-20 05:02:51 +0000 UTC
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Happy Monday Patrons!
Today we are revealing early plans for our future pre-game system that we will host in Ethereal. Some of you may remember our old plans for this via the Loadout System which was ultimately removed because it felt stale and incomplete. It consisted of raw stats that didn't fundamentally change the way you think about how to play a Myth. More recently, you all are more likely to remember the removal of the Primary Spells, which was a necessary step for this new pre g...
2024-01-30 03:19:44 +0000 UTC
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Primordial land shattered under the intensity of the Citadel’s Siege, Edolas trickled into creation scattering sand and Life all through the scorching land. Lost and confused, Grog’Narc unleashed its wrath upon the newly formed land. The stone giant roamed the endless desert as it carved its valleys, flattened its plains, and annihilated any foe until it had no purpose or match for its might.
Without motivation, it slowly faded into a deep slumber. Through endless storms, crystals a...
2024-01-26 18:00:09 +0000 UTC
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Happy Wednesday Patrons!
As we continue development in preparation for the next test, we wanted to share some more specific details with you all on the new 3v3 Game Mode and share some insights into how the mode will play and what our design goals are for it. Let's get started!
What are our goals?
-Introductory game mode that would translate well into the 6v6 where players would learn all the required skill needed to do well in the larger map setting.
-Trivialize certa...
2024-01-11 03:18:06 +0000 UTC
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Hey Patrons!
We hope you all are enjoying the holiday season with friends and family! Today we wanted to give you some lore and a sneak peak introduction into what's coming!
The heat of the Zurian desert was a comforting balm against my skin as I worked on ...
2023-12-27 18:08:05 +0000 UTC
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Hey Patrons!
Today we wanted to give you all a visual sneak peak into one of the bigger updates we are working on for the next test. While this is still very early we wanted to show you all insights into the process as we go creating the 3v3 Map. We will be sharing updates similar to this one to show you all the progress as we develop, test, and iterate on the map and bring it to life with assets. This sneak peak is a very bare bones iteration in order to test the game mode and ensure t...
2023-12-17 18:00:07 +0000 UTC
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Happy Saturday Patrons!
We're excited to share some early insights into a significant update we're working on, thanks to your invaluable feedback from the recent open test. Your contributions have highlighted key areas for improvement, inspiring us to reevaluate and innovate.
This update is set to enhance the next open playtest experience.
A primary focus of our enhancement is improving player onboarding. We recognize that our MOBA, with its ambitious scope and 6v6 format, p...
2023-12-02 18:00:05 +0000 UTC
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Hey Patrons!
We know its been awhile since the last post, but fret not! We have some cool artwork for you with some more updates on a major update next week. These two concepts are for 2 future Myths in Ethereal. One of which you know about, the other is new. While we don't have a timeline on their specific releases we wanted to give something new and refreshing to look forward to! Over the Holidays, we will be spreading out posts a bit more than normal but they will be meaningful and c...
2023-11-26 03:21:43 +0000 UTC
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Hey Patrons!
While we are heads down, hard at work on content and updates from previous posts, we wanted to give you a cool skin concept that we are working on bringing to life for Arawn! 'Magma' Arawn is a Tier 1 skin who's model is remade with fiery effects that come to life as you burn down your enemies!
Let us know what you think!
Undying Games ~~
2023-11-04 17:00:05 +0000 UTC
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Happy Thursday Patrons!
It’s time to talk about one of Ethereal’s premier mechanics, special abilities. For those of you who haven’t gotten the chance to play the game, or just need a refresher, each Myth has a unique special ability bound to the right-mouse button (right bumper on controller) which offers the Myth a powerful effect at a harsher cost. For example, Dante’s special ability allows him to unload 10 basic attacks in quick succession, and then silences and disarms hi...
2023-10-20 01:37:35 +0000 UTC
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Happy Wednesday Patrons!
With the last kit reveal directly in the rear view mirror, we are here with a rereveal of a beloved fan favorite. While the majority of his kit was released previous, he went through phases of internal testing and was ultimately removed while we created the new ability system. We gave him a lot of updates and QOL that would serve him well in the long run and we wanted to give you a full rundown of the kit he will release with and why some of the decis...
2023-10-12 01:22:09 +0000 UTC
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It's time for a Myth reveal Patrons!
An Archangel named Zero was the leader and most powerful Guardian, endowed with all admirable qualities possible in beings that walk the mortal planes. Wisdom had Zero in abundance, and shrewd was he in matters of strategy. Strength came naturally to him, for his power was that of the Light. Compassion and mercy remained within him, yet ruthless was he to those that embraced Darkness and Azrail’s teachings. His capacity for leadership and the stren...
2023-09-26 15:00:03 +0000 UTC
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Good Afternoon Patrons!!
With the test in our rear view mirror, we are taking the time to analyze our shortcomings and adjust priorities where needed moving forward. We know this test was much to be desired, and while it was expected, we were disappointed as well. The light at the end of the tunnel however, is that the goals we set forth prior to the test (Testing UE5 and the vision system) were both successful and we found issues in the engine and got a lot of feedback around the new F...
2023-09-24 00:08:30 +0000 UTC
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Hello Anima!
As we approach our Patreon Supporter private test on September 9th, we wanted to put together a complete and comprehensive list of the changes that we made to the game since our last open test in May. While these patch notes will be made public in preparation for our open test on the weekend of September 15th, we wanted you all to get a first look so you know what to expect from our most up-to-date version of Ethereal. These patch notes will go over everything th...
2023-09-02 17:00:04 +0000 UTC
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Its Update Day Patrons!!
Today we will be going over some of the major changes we have made since the last test including the move to Unreal Engine 5. Some changes are focused towards newer players while others are focused on the long term and making sure the game can be sustainable for years to come. There was a loud majority of players who want to play Ethereal more, and as such, we want to provide that opportunity to players and grow the community as much as possible. From...
2023-08-25 05:00:28 +0000 UTC
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Hello Everyone!
After many months of hard work, we are ready to announce the dates for our next open test! We have made a lot of improvements to Ethereal, from utilizing graphics and lighting tools in Unreal Engine 5 to make the game look the best that it has ever looked, to a complete kit rework for one of our most prized fighters, and so much more. With how many changes we have made to the game, we are just as excited to share our progress with you all as you are to experience it.
...
2023-08-22 04:29:14 +0000 UTC
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Salve Anima!
In Ethereal, we want all our myths to feel fun to play, unique to each other, and impactful to the game. While balancing numbers and testing the flow of their mechanics is vital to the game, we also recognize that each myth needs to look good and sound good to really bring them into their own. This is why we have been hard at work updating Talos’ sound effects to match his rework. The Primal Vessel certainly looks more menacing with his new model and animations, but creat...
2023-08-12 18:25:51 +0000 UTC
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Happy Friday Patrons!
Today, we wanted to show you a preview of our new ability screen!! Myths in Ethereal can be overwhelming at first and we want to provide players with a convenient and visually pleasing ability screen to process the information needed to succeed. Our previous ability screen was not very pleasing to the eye and was missing some critical information and tools necessary for a full and complete gameplay experience. Furthermore, we wanted this ability screen to be the pl...
2023-08-05 00:16:24 +0000 UTC
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Salve, Anima!
Back in May 2023 during our first open alpha test of the year, we received a lot of quality feedback from new players and seasoned veterans that want this game to grow and reach its full potential. Many of the talking points regarding the state of the game are being addressed and will shape future updates and open tests for Ethereal, and we know that our players are the foundation that makes these improvements possible. To thank everyone who has participated in our open te...
2023-07-31 03:52:45 +0000 UTC
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Happy Monday Patrons!
Today we wanted to share some splash arts for some of our upcoming skins! Praetorian Lea and Cursed Flame Arawn will both be available to play for free in the next open test. We hope you enjoy and let us know what you think of the skins in the comments and in the discord!
Thanks,
Undying Games ~~
2023-07-25 00:20:02 +0000 UTC
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