Progress Update
Added 2023-08-03 13:01:01 +0000 UTCAll story renders are now finished. I also fixed up some code, re-did a few pieces so they worked better, worked a little bit on music, fonts, and colors, and got most of the extras done as well - only a couple more to go there, that I'll do throughout the next week or so.
So what's left? Here's my basic checklist at the moment:
Music/Sound FX - I have some, but I need to finish it all up.
Full playthrough of the game - This is to check for any sections I want to expand/add anything to. I already know of two sections I want to add a bit to, and I want to play through everything and see if there's any more. Ultimately this won't add much - maybe 20 or so renders total at most, and a few dozen lines of code, but it'll help flesh out a few sections/add a couple things I want.
Build all Tutorials - there's quite a few things that will need them, and that's my next major project to tackle, is building them all. I expect this to 2nd most amount of time of everything remaining.
Image fixes - while doing playthroughs, check if there's anything I feel like I need to quickly redo/fix. I already know of a couple, so I'll have to try to check everything as I go.
Finish up the Bios section - this is the only bit of writing remaining, it's currently about 50% done, I just need to finish up the rest.
Code for gallery/music - last thing to be done, once everything else is finished, and all the music is set up.
Clean up a number of in-game interfaces - many currently have placeholder images/buttons, (some don't even work at all right now!) , so those all need to be cleaned up. This will take up the most amount of time, likely at least 3-4 days to get it all done.
Go through testing notes. I already ran one (very small) alpha test, and next week I'll have a copy out for beta testers - I already have a few notes of things I need to check, so I'll have to go through all those, plus any beta testing notes, and clean up anything from there.
Actually put together the beta build - this should be some time next week, once I've finished the tutorials and a few other small things.
Set it up so minigames can be disabled - currently they can't be. It'll be possible to do so on release, but I haven't added that functionality yet since I wanted to make sure and thoroughly test them to make sure nothing breaks. Next week I'll likely see about adding functionality to disable them entirely.
That's about it. My actual checklist I have, is a bit more detailed (like the specifics of what I want to clean up/change/edit/etc on all the interfaces, for example), but that's about the sum of whats left. All combined, I expect it to be about another 2-3 weeks of work before the entire release is ready to go. That means barring catastrophe, it should be ready this month. I'll have a final count once I've finished my playthroughs and added anything I feel is missing - but it'll be around ~1650 or so renders total. (Currently at 1633, not counting wallpapers/etc, I expect to add another 20 or so total).
That's all for now - I'll have one last progress update next week, and likely a release date set (Like I said, I expect 2-3 weeks, but I won't set an actual date until I get a few more of the larger tasks completed), then the next time you hear from me should be the actual release info! So until next time - Have a great week!