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digiB
digiB

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Artemis DevLog CH6

Hey everyone!

Busier week than usual. I dabbled in different areas. Spent a couple days optimizing the code, rebuilding it from the ground up. In the past, I've had issues with the build spitting out odd errors that were unrelated to the code I wrote. And some Macs seemed to be plagued with issues. So, I'm working on optimizing the code for this release.

I also worked on more custom assets/props. One of the characters is using strand based hair and its been a challenge getting that hair to fit under this headpiece. But I did most of the work where it matters and lefts parts of the hair that's not in view untouched.

 

Every year, around October. Windows sends me these little "hey remember this?" and its usually renders from Chapter 1. Kind of fun to see how things were then and how things have progressed. Every release, I try to better the quality. Be it renders, code, writing, animations, etc. For those who missed it, I do intend to rework previous chapters. Especially chapter 1, but only when I've got the time to do it. Still lots of work to be done, but I'm real excited to get this release out when its ready.

 

Stay safe out there!

digi.B

Artemis DevLog CH6 Artemis DevLog CH6

Comments

Hello digi.B, I'm still lagging behind the comments. Thanks for the DevLog. I know you can't hear it anymore, but the attention to detail and the passion you put into your game is amazing. Thank you for that. And yes, the one or other image in Chapter 1 could do with a refresh. I never forget the start of the game. To put it mildly, the apartment and the whole apartment complex didn't turn out so nice. That bothered me a bit from the start (and stuck in my mind). But I'm glad I kept playing anyway because it's such an awesome game. Have a good time everyone and stay healthy.

Lilatentakel

Always better to avoid time frames until it is really close to release. Time frames just get people excited for something that may be delayed for awhile if something happens

Snedden

love your game just wish we would get any time frame info :-(

Rellik6801


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