Happy Monday!
To avoid sounding like a broken record, I wanted to share some behind the scenes from some of last week's work. One of the scenes I'll be working on this week takes place in another McCreed location and this is another environment I'm converting to DAZ. Converting non-daz assets can be a bit of a pain since in most cases you're having to fix the UV maps. Or worse, fix the mesh itself. Which was the case for the park I used in CH3 where you ate tacos with Naomi. But the painstaking process is worth it in the end.
Turning this

Into this

And finally into this

Adding the privacy screens was a nice touch I thought. Tones down the harsh light coming through. As well as swapping out the tree with a statue. Was lucky enough to find a statue of The Three Graces, which adds to the motif we'll be seeing more of throughout the story.
Also, I was pretty annoyed to learn that there are no current fencing lamés in DAZ. The one that is available is for the first generation of Genesis and the quality is pretty low. So, I had to grab something that could pass as one. So, when this scene pops up and any fencers point out the lamés not looking quite right. Now you know why :)

But it does add to the sci-fi-ness in the end :)
I'm also working on a little mini-game you'll be playing with Artemis. Again, mini-games are optional. Only thing you lose out on if you skip them are a couple love points and bonus renders. Here's a little preview of the game being added.

And back to the grind I go!
Thank you all and may you all have a safe week!
-digi.B
ian giles
2023-04-19 13:19:30 +0000 UTCtonymack21
2023-04-18 00:27:31 +0000 UTCCid
2023-04-17 23:20:54 +0000 UTCJill Valentine
2023-04-17 23:16:23 +0000 UTCC3NTUR10N
2023-04-17 23:15:57 +0000 UTC