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digiB
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_Artemis Development Log

Howdy!

Another busy but fun week with development. Had some unseen forces attempt to foil my work. Woke up early Saturday morning to find my static render PC had rebooted. Assumed this was due to a windows update. But wasn't and I honestly couldn't figure out why the PC suddenly kept bluescreening. Especially since my two rendering PCs were built identical and were running perfectly fine. Fortunately, I designed installs to just be nothing more than rendering. All my files are shared via network. So I just decided to nuke the box, install LTSC version of Windows 10, install drivers, DAZ, reconnect the shared drives, and was back in business. Then on Sunday, had a small power outage. Fortunately, it only lasted 2 hours before power came back on. Just thought I'd share because it was "One of those weekends", haha.

This week I finally received the completed art I had commissioned back in May. It's one of the shirt designs that'll be offered. I hinted at a "final tour" at some point in the story. But what I thought would be really cool is to accompany this shirt design, which would be a World Tour theme. Just like how musicians put all the locations they're touring on shirts. I thought it would be a neat idea to have you guys mention your town or country and I'll try to squeeze as many as I can if there's enough interest. Here's the design.

There will be another design that is currently shown in the game. The shirt that Artemis wears will be the second design. Though keep in mind I have put these side projects on hold while I focus on getting CH4 completed.

Nothing else too exciting to share other than staying focused on development. As of now, CH4 is currently at 2,597 story renders with 8 scenes that remain. Tomorrow is a holiday for us in the States. So, I'll be squeezing in some extra dev time until it's fireworks time. I also want to mention I'll be pushing a devlog on July 22nd, which is a Friday. My birthday is on the 12th and my anniversary is on the 21st. So instead of taking two weekends to celebrate, I'll just move everything to one weekend this year. Felt I should mention it now so it doesn't seem sudden in a couple of weeks. Regular Monday Dev Logs will resume the following week.

I attached the 4K 4th of July render to this post that doesn't include the text. Happy 4th to everyone celebrating!

Look forward to more previews this week!

Be safe and be well,

- digi.B

_Artemis Development Log _Artemis Development Log

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