XaiJu
digiB
digiB

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_Artemis Development Log

Happy Monday!

I must say...working on the park scene has put things into perspective as far as how much the recent hardware upgrades made it possible. The park with the buildings placed in the background, I'm sure my PC hated me but I really love how the renders came out. There were tons of polygons crammed into this scene, so it does give me a scope for two scenes I still need to work on that are pretty big. The setting for the charity run and the setting MC and Kindra's camping trip.

Also, I was going over game assets for chapters 1 and 2. I'm unsure how many of you are aware of the QR codes that are featured in both chapters. But scanning them leads to secret renders. I thought it would be fun for those who saw them and scanned them out of curiosity because they lead to Artemis content. However, those codes are no longer functional. I need to update them to static QR codes, so they can always work. The renders that have the codes will be updated when CH3 releases, so at the moment they don't work anymore. And since the renders are only obtainable by scanning the code, I thought I'd share them in this post. Each chapter will feature one secret render via the QR code. And these renders are planned to be explicit, starting with CH3. In chapter 1, looking at Naomi's intern badge is the first code. The second code is in chapter 2 when Paige shares the Halloween invite. I just re-rendered Chapter 1's secret render to match the quality Chapter 2 has set.

I reached 1,470 story renders. This week is a holiday week and I've taken extra time off to put more work into Artemis development. I'll be switching gears this week and focusing on laying more renders into the code and processing the animations I have done so far. Basically mostly catch up on code as I've been mainly working on producing renders these last few weeks. I'll also be working on creating the sets for the scenes that still remain. Creating the remaining background characters and extras and setting up other scenes in advance, so when I'm done catching up on the code, I can dive right back into posing and rendering again. I'll be working on the SDCARD renders as well. And also breaking down the current music player code and stripping the favorites feature from it. I kind of been putting that off for a while because it's a whale of a task. But it has to be done eventually. Going to be a busy week, but I'm going to do my best to knock out all these tasks so I can continue working on renders ASAP.

Have yourselves a wonderful week!

digi.B


_Artemis Development Log _Artemis Development Log _Artemis Development Log

Comments

I loved seeing a bit more of Reina and Paige and Naomi in those pics :-)

Aiken Drum

Thank you! Thank You!! THANK YOU!!! :D CHEERS (C)

Tarakis

Definitely sounds like you'll be busy haha, I have no doubt it's gonna pay off and chapter 3 will be the best yet.

Portgas D. Luigi

Love the consistent updates. Hope you have a happy Thanksgiving.

Dynonyte

My pleasure!

Cocoa

Thanks for the update digi.B 🖤

Jill Valentine


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