The Equipment chapter includes the most pivotal mechanics in Dark Matter 2024: Blasters, Laser Swords, Magic Items, and much more!
This is the big chapter -- the Equipment in Dark Matter includes the most pivotal mechanics that we introduce to the game: Blasters, Laser Swords, Magic Items, Concussion Grenades, and much, much more. It's also the longest chapter we've written for Dark Matter 2024 so far: 48 pages.
There's a ton of content here, so here's a bullet point summary of new/cool stuff:
The chapter provides pricing and payout guidelines, plus costs for every magic item and graft.
Brand new blasters and melee weapons, supported by new properties and mastery properties.
Easy to use starting equipment for all of the classes (including MHP classes!)
Revised Gear, Trinkets, and Construct Grafts
New magic items, including Magic Item Sets and "Upgraded" magic items that scale with your character level!
Francisco Villaseñor
2025-03-27 22:47:08 +0000 UTCFrancisco Villaseñor
2025-03-27 21:34:38 +0000 UTCClinton Parker
2025-03-24 21:30:20 +0000 UTC