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Mage Hand Press
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Expansion Pack

At Mage Hand Press, we publish a lot of subclasses. Just about two new ones every week, in fact! Between our efforts and those of others, players have been blessed with a wealth of choice when building their characters. The same cannot be said, however, about our in-house base classes. Even our Complete Class expansions can only include a handful of new archetypes, and they can always use more.

That’s where the Expansion Pack comes in! With thirteen brand new subclasses for our alchemist, craftsman, gunslinger, warden, warmage and witch classes, players will be able to create a host of novel and unique heroes. Each of these subclasses brings something exciting to the table, taking our beloved base classes in interesting new directions and opening up whole worlds of possibility.

As an added bonus, we have also included fresh bomb formulae, alchemical discoveries, crafting techniques, and witch hexes. It’s a veritable feast of new character options!

Changelog: 

Comments

Um, question, are you going to add archetype-specific discoveries for the Venomsmith and Researcher? I really like both, and I want to see them have equal opportunity as the rest of the subclasses.

Superdude

I would rule that Warmage Edge is applies to multiple attacks the same way that offhand weapons add modifiers. That way, Card Trick does the same overall damage as firebolt. (1d10-4d10).

Joseph Blanc

A multifaceted question here related to Warmage Edge, Card Trick, and also Deck of Fate: 1) Do the additional cards from Card Trick count as iterative attacks so you have to roll hit for each card, or do all cards hit or miss depending on the roll? And if it's a roll for each card, can you target multiple creatures with it? 2) On Card Trick, is Warmage Edge applied on each instance of damage for each card? 3) Is the damage bonus from Deck of Fate applied onto each instance of damage rolled from Card Trick?

Tyler Richie

Guntank! Risk dice DC set off DEX still?

John Hoffman

Alright! Thanks.

Cody Butler

The 17th level feature is actually just getting another discovery. At that level, those are pretty potent, so it's worth the capstone.

Mage Hand Press

Where is the Reserchers 17th level feature???

Cody Butler

I would say that yes, it works something like that. For each pull, you take two cards and keep the more favorable one

Jaron Mortimer

Oh, ok! Also, how would the Cheat cantrip (with the Legendary Hustler trick) work with something like the Deck of Many Things? You don't roll for that, you just pick an amount of cards. Does that mean you can put the cards back in the deck and re-pick?

Braden Read

Hmm...that should just be Intelligence modifier.

Jaron Mortimer

By the way, on the House of Cards Warmage archetype, when it says you have a hand equal to your spell casting modifier, does it mean intelligence + proficiency like the Attack modifier, or just intelligence?

Braden Read

Copy Pasta

Joseph Blanc

Fixed now, by the way

Mage Hand Press

Oh, yes. Copy paste error.

Jaron Mortimer

Antenna Up (technomancy cantrip): You can detect radio signals with your mind.

Joseph Blanc

Ante* sorry, I am on mobile.

Richard Belmont Potts III

I just wanted to know if the material component for antenna up is right. It should be gold piece instead of weighted die, right?

Richard Belmont Potts III

There's also the possibility that one or two might eventually be published for free on the blog (though probably not soon). That would give you separate pdfs.

The Nails of Vecna

Lol, no worries. I can save out specific sections myself :D Oh, and I do like it. Very nicely done!

Matt Van Gorkom

YOU SHALL TAKE WHAT WE GIVE YOU AND LIKE IT! *pant, wheeze, gasp* Yeah, we may do something like that. Add this stuff into the Complete books, potentially.

Jaron Mortimer

Is there any possibility that you might release each of these classes in a separate PDF? It would allow me to organize them properly ;P

Matt Van Gorkom

Absolutely excellent

Alexander Garcia


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