Greetings, everyone!
A few weeks ago, we had the incredible opportunity to collaborate with our friends at Borough Bound! It’s been a long-time dream of mine to work with them, especially alongside one of the most talented composers I’ve ever had the pleasure of listening to—Will Savino. I hope to meet him in person one day!
You’ve probably already checked out the amazing SFX from Michael’s post a few weeks ago, and now I’m excited to share my contribution: an exploration theme song for Pelgrut Hideaway.
Borough Bound creates such inspiring, imaginative, and beautiful art, and it was truly a privilege to work with them. I’m looking forward to the chance to collaborate again soon!

Pelgrut Hideaway is the newest setting by Borough Bound, creators of fully realized RPG cities and settlements. Pelgrut Hideaway is a modular bandit camp that you can drag and drop into any campaign setting. Borough Bound has created a huge map encompassing the entire camp, a thorough system-agnostic setting guide that provides flavor, lore, and mechanics for using the camp in your campaigns, and over a dozen music tracks to help you score the setting. The content they've shared today is only one half of the setting. The rest of the map, music, and setting guide—as well as bonus content, VTT modules, and NPC tokens—are either available now at their Patreon!
You can learn more about Borough Bound at their website, or head to their Patreon and start grabbing all those RPG goodies right now!
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Music:
Peryn's Code
Path:
MGS Audio\Music\Exploration
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Sages+ patrons can download loop version of this song from archive post below:
Peryn's Code
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Thank you so much for supporting our work and for believing in us during these challenging times. We would not be able to keep going without you—the brave, kind, and most noble adventurers!
- Filip
Michaël Ghelfi
2024-09-02 10:03:32 +0000 UTCRob Leonard
2024-08-29 04:24:04 +0000 UTC