XaiJu
turborenegade
turborenegade

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W.I.P #61 (Animated) - Titanium

well, i would've had this posted like 4 hours ago but i ended up completely screwing up the breast physics and spent like 12 hours trying to fix it (i first tried manually animating them and then attempted to add physics, which crashed blender after the physics overwrote the manually done keyframes, thus making the autosave after it overwrote said keyframes.
in short, i spent a stupid amount of time trying to make the breasts move right and ended up getting absolutely nowhere. i may end up doing them manually in the final version, but at the moment, i'm just
way too exhausted to do it - but i wanted to get something on here tonight since i mentioned i would)

that aside, im mostly okay with how this looks for the most part. i do want to adjust some of it a bit (just mainly make it smoother and more fluid, since the stupid breast physics BS fucked a lot of that up). apologies for the not-so-impressive progress, my brain is just too fried to do anything more tonight.
after i clean this up, all that i really need to do now is animate the facial expressions, breasts, and such for the riding bit - but afterward, it should be all done. i've also still gotta add a background, but i've got a few things in mind that might work - so that's thankfully not too complicated.

right now i'm HOPING to have this ready to render by tomorrow night and hopefully posted with sound sometime the next day. if anything comes up that impedes progress, ill be sure to let you guys know - but at the moment it seems to be smooth sailing from here on (hopefully)

W.I.P #61 (Animated) - Titanium

Comments

haven't heard of that addon, though it sounds like it could totally come in handy :] might check that out later animating on 2s can be easier in some ways and harder in others, though a way that i've discovered to (sort of) deal with the issues brought up from sims has been to just take the keyframes and squeeze them together and lowering the framerate to half (either in post or through blender - though doing it in blender can sometimes have unintended side effects) and thank you! that means a lot to me :'] it's my passion, so i'm just happy to be able to work on it as much as i've gotten to. ill be sure to keep doing my best moving forward, so thanks again for your kind words and support!

turborenegade

Oof the pain of autosave screwing things is real! After getting burned a few times, I ended up installing the Incremental Auto-Save free addon from the official Blender extensions site and haven't looked back. Saved my rear multiple times! Also this is really valuable info! I heard animating on 2s was hard, but didn't realize it also didn't play nice with sims. As Literally put it, mad respect! I've hung around the nsfw animation space for awhile, and I've never seen an animator with your caliber of creativity, humor, and unique craft! Anyways apologies for the text wall... looking forward to your future works! ^^

WayveMayker

thanks :] end of the day, as frustrating as it can get, i'm still thankful that im able to dedicate as much time as i do to animating

turborenegade

I got mad respect for you, you really working overtime with all the stuff you make

Literally Your Mom

it varies from project to project tbh. there's loads of factors that can make an animation difficult to do - though physics tend to be my biggest recurring issue (because unfortunately, there is no simple way to simulate physics on twos - so i either have to work my project around that or do it manually. it'd probably be less of an issue if my PC wasn't so outdated, but there's still no getting around the incompatibility of my animation style with simulations of most kinds). though on the bright side, dealing with these problems usually leaves me with some knowledge of how to tackle them if they ever show up in the future (or at least mitigate them to some extent). a lot of the problems i face now likely won't be as bad once im more familiar with blender - because even after 1500+ hours, i'm still getting the hang of it tl;dr - it's a rollercoaster of productivity. the highs are high and the lows are subterranean. (didn't intend to write a whole essay, but i needed to get it out of my system)

turborenegade

God damn is that normally how animating goes?

Literally Your Mom


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